Revision a58f0ee by Alexander Gavrilov November 27, 2018, 06:31 (GMT) |
RNA: expose access to B-Bone shape data from Python. B-Bone shape is a non-trivial computation, so access to the results would be useful for Python scripts working with B-Bones, e.g. rig generation. This exposes both final segment matrices, and the tangent vectors computed from the custom handle bones. Since the handle tangents use the axis+roll orientation math of edit bones, add matrix conversion static methods to Bone. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D3983 |
Revision fe65867 by Campbell Barton November 27, 2018, 06:06 (GMT) |
WM: add print for missing tool keymap Also correct function name (gizmo -> tool). |
Revision 09f97f9 by Campbell Barton November 27, 2018, 04:25 (GMT) |
Cleanup: move non-toolbar panels out of the toolbar |
Revision 030830b by Campbell Barton November 27, 2018, 03:18 (GMT) |
Revert "Fix texture space not updating in edit mode." This reverts commit 3a038db576e97c0e720a92af05a218ed71ed121a. Caused CoW crash switching from edit to sculpt mode. |
Revision 6fcaa5d by Campbell Barton November 27, 2018, 03:17 (GMT) |
Revert "Inline function BKE_mesh_boundbox_calc inside BKE_mesh_texspace_calc to avoid confusion." This reverts commit e6322abad23a8ae71b72e54befffc17ae35e30d9. |
Revision b201196 by Campbell Barton November 27, 2018, 02:26 (GMT) |
Keymap: restore 3D view center w/ cursor (Shift-C) Pablo Vazquez requests this back, an quick way to reset the cursor. |
Revision a2a0ad7 by Campbell Barton November 27, 2018, 02:26 (GMT) |
Keymap: 3D view center to cursor operator Addition to Alt-MMB-Drag orbit, Alt-MMB-Click centers the view on the mouse. |
Revision 1752d9f by Campbell Barton November 27, 2018, 02:14 (GMT) |
Keymap: add preference for spacebar to run operator search |
Revision 83821f6 by Pablo Vazquez November 27, 2018, 01:18 (GMT) |
UI Theme: Transparent toolbar for UV/Image Editor and consistency tweaks. Spotted by the community during a live stream! |
Revision da46580 by Pablo Vazquez November 27, 2018, 01:18 (GMT) |
UI: Fix Set Origin via Specials menu not prompting options. |
Revision 26b1aa9 by Campbell Barton November 27, 2018, 00:52 (GMT) |
Fix T58062: Missing redo panel |
Revision 621405e by Campbell Barton November 27, 2018, 00:41 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 9a5df92 by Campbell Barton November 27, 2018, 00:40 (GMT) |
Revision b205cb3 by Dalai Felinto November 26, 2018, 23:54 (GMT) |
Silence warning (potentially misused twidth) |
Revision 8e65e38 by Dalai Felinto November 26, 2018, 23:47 (GMT) |
Font textbox overflow: Different methods Sometimes the text doesn't fit. What to do in this case? * Overflow: The default behaviour still is to overflow the text. * Truncated: If any text box is defined we can also not draw the text that goes outside the text boxes. * Scale to Fit: For single-text box texts we can scale down the text until it fits. To support textboxes we are bisecting the scale until we find a good match. Right now the hardcoded iteration limit is 20, and the threshold 0.0001f. An alternative in the future would be to tackle this by integrating existing layout engines such as HarfBuzz. Note: Scale to fit won't work for multiple text-boxes if any of them has either width or height as zero. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D3874 Feature development sponsored by Viddyoze. |
Revision 63db89b by Campbell Barton November 26, 2018, 23:26 (GMT) |
Fix crash iterating over empty view layer |
Revision 3c76751 by Gaia Clary November 26, 2018, 22:14 (GMT) |
fix: Collada exporter: take care of parent inverse for exports of Armatures with child objects |
Revision c99f18a by Gaia Clary November 26, 2018, 22:14 (GMT) |
Fix: Collada Importer: Keep bindinfo option is not properly handled Actually the option was not at all used and the importer always created the bindinfo custom properties. |
Revision 65874d3 by Gaia Clary November 26, 2018, 22:14 (GMT) |
fix: Collada: The limit precision option does nothing |
Revision f753fd1 by Antonio Vazquez November 26, 2018, 21:52 (GMT) |
GP: Correct Tonemapping for Blend Layers |
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