Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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November 26, 2018, 13:02 (GMT)
Inline function BKE_mesh_boundbox_calc inside BKE_mesh_texspace_calc to avoid confusion.
November 26, 2018, 12:53 (GMT)
Keymaps: keep Select Box as default tool.
November 26, 2018, 12:46 (GMT)
Fix gizmos not using same tweak threshold as other places.

The low hardcoded threshold made clicking on the navigation gizmo difficult
on tablets.
November 26, 2018, 12:29 (GMT)
UI: expand tooltips for left/right click select.
November 26, 2018, 11:52 (GMT)
Fix inverted texture paint overlay display icons.
November 26, 2018, 11:18 (GMT)
Defaults: set "release confirms", for transform tweak with single click and drag.

The old behavior with two clicks evolved out of a gesture system, and it can
have some advantages if you want to press more keys to constrain for example. But
this seems a better default.
November 26, 2018, 11:00 (GMT)
Merge branch 'master' into blender2.8
November 26, 2018, 10:41 (GMT)
CMake: Remove Cycles specific OpenSubdiv options

Just use one flag which enables OpenSubdiv globally for all the
areas of Blender.
November 26, 2018, 09:32 (GMT)
Fix texture space not updating in edit mode.
November 26, 2018, 09:32 (GMT)
transform_snap_object: fix ray_start_correction in snap to edit_mesh.
November 26, 2018, 09:32 (GMT)
Fix T56167: Crash when extruding + snap to face.

This is a local fix.
The problem with duplicate looptris still remains.
That is, it can still be released in one place but not upgraded in the other.

(note: setting the looptris to NULL in the evaluated mesh and assert whether it is still NULL when the mesh is freed could indicate where those cases are).
November 26, 2018, 09:31 (GMT)
Fix T57985: Out of the edit mode, the texture space is affected by the modifiers of a mesh.

Go for the simple solution for now (disable auto-texspace in evaluated mesh).
Proper fix would be part of known TODO redesign of bbox handling.

Solution suggested by @sergey, thanks!
November 26, 2018, 08:20 (GMT)
Fix T58032: particle children 'Use Clump Curve' crash

Maniphest Tasks: T58032

Differential Revision: https://developer.blender.org/D3988
November 26, 2018, 06:44 (GMT)
UI: collapse redo panel by default

For some operators this fills a lot of vertical space,
users can expand it if they need.

Also remove workaround for T56752 (now fixed).
November 26, 2018, 06:43 (GMT)
Correct last commit

Initial display was fixed, broke refreshing.
November 26, 2018, 06:29 (GMT)
UI: fix glitch showing redo panel

There were still cases it would show for the first time w/o content.
November 26, 2018, 05:28 (GMT)
Fix crash accessing mesh.point_normals default

This memory needs to be static,
in this case the argument isn't needed so remove it.
November 26, 2018, 05:10 (GMT)
Keymap: use 'W' key for select toolbar shortcut
November 26, 2018, 05:07 (GMT)
Cleanup: remove unused code & add comments
November 26, 2018, 04:52 (GMT)
Fix T58027: Scene.ray_cast crash

Reintroduce BASE_VISIBLE_BGMODE

D3987 by @Soundwave
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021