Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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November 2, 2018, 17:12 (GMT)
Multi-Objects: CURVE_OT_handle_type_set
November 2, 2018, 16:49 (GMT)
Fix T57586: crash linking node group through material properties editor.
November 2, 2018, 16:34 (GMT)
UI: add option for permanently allowing execution of scripts to dialog.

Ref T57197
November 2, 2018, 16:28 (GMT)
Fix missing separators after recent changes.
November 2, 2018, 15:54 (GMT)
Fix T57316: material preview icons not updating.

The editors update callback was getting the COW datablock, it should be the
original where the preview icons are stored.
November 2, 2018, 15:37 (GMT)
Multi-Objects: CURVE_OT_normals_make_consistent
November 2, 2018, 15:35 (GMT)
GP: Reduce space between draw option buttons

Using new separator parameter, reduce space. The default value was too much.
November 2, 2018, 15:35 (GMT)
Add new factor parameter to layout.separator()

The new parameter allows to define the scale of the space.
November 2, 2018, 15:27 (GMT)
Armature: Fix stick bones not scaling with pixel size
November 2, 2018, 15:16 (GMT)
Multi-Objects: CURVE_OT_separate

This is also a first take on trying to handle errors for partial
succeeded operators. Handling it all manually for now.

For the remaining operators I will use changed_multi to get over with
multi-objects. But we can handle their errors in a separate pass.
November 2, 2018, 15:16 (GMT)
UI: Darken the backdrop of navigation gizmos.

Bright backdrop would get lost when having bright elements/background in the viewport.
This makes it use a darkened/lighten version of the theme space header color.
Since icons are colored using the 'text' value of the Theme Space, it's likely that any
theme is going to have a contrasting background color, but just in case darken/lighten it slightly.
November 2, 2018, 14:45 (GMT)
Edit Mesh Mode: Improve edge drawing

Make edge decoration a bit thinner and try to reduce missing edge segment
due to triangle barycentrics.

This invert the "edge fix" strip offset direction, meanning there is now
the possibility that these triangles poke through nearby geometry depending
on the viewport near/far clips distances.
November 2, 2018, 14:45 (GMT)
DRW: Use GPU module wrapper for line width
November 2, 2018, 14:45 (GMT)
GPU: Add safety check for max line width

On some platform does not support line width > 1.0 and can even throw and
error. Better check an at least display something rather than no lines at
all.
November 2, 2018, 14:35 (GMT)
UI: disable decorators for color management and motion path panels.
November 2, 2018, 14:24 (GMT)
Multires: Apply uniform scale on displacement when applying scale on object

This is sued by both object joinig and object apply scale operations.

Currently only uniform scale is working correct. Non-uniform gets averaged
and will produce slightly distorted results. This is something we should
fix, but priority of this particular case is not so high.
November 2, 2018, 14:21 (GMT)
Fix issues with hide/restrict icons after recent changes.

Set the names to match the original order again, to avoid breaking addons and
various places in the code that relied on them.
November 2, 2018, 14:12 (GMT)
UI: Fix 'extra' fake user showing in UI ID template usercount.

User do not care about that 'virtual' user, it only makes it more
confusing. So now, that template always shows actual number of real
users, we already have own dedicated button to show fake user status.
November 2, 2018, 14:12 (GMT)
UI: Fix showing '2' number of users in ID templates for fake-user IDs.

Using FakeUser on an ID sill put its usercount to 2 if it is actually
also 'really' used once. But we do not want to show that to user
(especially not since it also allows to 'make single user' of an ID
already only used once...).
November 2, 2018, 14:12 (GMT)
Fix 'id_single_user' wrongly reseting usercount to 0.

We want to undo the initial usercount from low-level ID duplication, not
to erase all possible extra processing (like e.g. setting Fake User...).

Fixes part of mess in brush usercount.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021