Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 5, 2018, 13:10 (GMT)
Python API: new GPUVertFormat constructor and vbo.fill_attribute method

Reviewer: fclem

Differential Revision: https://developer.blender.org/D3760
Revision 1aae42a by William Reynish / Brecht Van Lommel
October 5, 2018, 12:14 (GMT)
UI: move set origin operators into own object submenu.
October 5, 2018, 12:05 (GMT)
Vertex Paint: multiply vertex paint overlay

Fixes the first part of T56999.

Reviewer: brecht

Differential Revision: https://developer.blender.org/D3768
October 5, 2018, 12:00 (GMT)
GP: Rename Canvas Grid to Canvas
October 5, 2018, 10:29 (GMT)
Redefine the Relative custom B-Bone handle type to be more reasonable.

Specifically, it should always use the position of the custom handle
bone head, even when affecting the handle at the tail of the main bone,
and shouldn't apply the special handling for joining two B-Bones.

This handle type was unusably broken before a bug fix included in
recent changes, so it should be safe to break backward compatibility.
October 5, 2018, 08:39 (GMT)
GP: Remove decoration in Viewport Display panels

October 5, 2018, 08:23 (GMT)
GP: Cleanup grid RNA settings moving to separated struct
October 5, 2018, 07:20 (GMT)
Cleanup: capitalize runtime in struct name
October 5, 2018, 07:10 (GMT)
Context: add uv_sculpt_object

While this may be temporary, it avoids copy-pasting these
checks in Python code.
Revision 8b05d38 by Antonioya
October 5, 2018, 06:59 (GMT)
GP: Cleanup names and code
October 5, 2018, 05:01 (GMT)
Cleanup: style
October 5, 2018, 04:54 (GMT)
UI: show uv sculpt options in topbar & toolsettings
October 5, 2018, 03:57 (GMT)
Merge branch 'blender2.8' of git.blender.org:blender into blender2.8
October 5, 2018, 03:56 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
October 5, 2018, 03:55 (GMT)
Cleanup: remove gpencil label from common code path
October 5, 2018, 03:48 (GMT)
Tool System: prepare for showing non 3D view tools
October 5, 2018, 03:29 (GMT)
RNA: add access to tool mode
October 5, 2018, 03:13 (GMT)
Tool System: initial support for UV-sculpt

This currently conflicts with the UV-sculpt toggle being manually set,
ideally this would work more like other paint modes in Blender.
October 5, 2018, 02:53 (GMT)
Cleanup: use PyModule_AddIntConstant
October 5, 2018, 01:22 (GMT)
Fix invalid flag passed to mesh batch dirty tag
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021