Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 5, 2018, 00:29 (GMT)
UI: rename Border Select -> Box Select

See: T56648
October 4, 2018, 23:49 (GMT)
UI: rename overlay: Ornaments -> Extras

See: T56648
October 4, 2018, 21:27 (GMT)
GP: Move grid parameters to GP object data level

The grid now can be configured by object because this helps to identify objects and allows to define diferent grid parameters for each objects.

Also added a color option.
Revision 65f77cc by Alexander Gavrilov
October 4, 2018, 16:55 (GMT)
Fix T56268: display the correct rest shape for B-Bones in Edit Mode.

The rest shape of B-Bones is actually affected by custom handles or
the default connected parent/child mechanism. Ignoring these effects
thus leads to the edit mode shape being different from the actual
rest pose.

This splits the b_bone_spline_setup function that is used to compute
the correct rest and pose shape from pose channels into two parts,
and applies the data structure independent half to edit mode.

In order to access the custom handle settings in Edit Mode, they are
moved to Bone and EditBone, while the bPoseChannel fields are downgraded
in status to a cache for performance. Also, instead of flags, introduce
an enum to specify the handle operation modes, so that new ones could
be added later.

Reviewers: aligorith, brecht

Differential Revision: https://developer.blender.org/D3588
October 4, 2018, 16:55 (GMT)
Move B-Bone custom handle settings to Edit mode.

Custom handle settings actually affect the B-Bone rest shape,
so they should be changed in Edit mode rather than Pose mode.
This is necessary to be able to display the correct rest shape
of the bone in Edit Mode.

Also, instead of flags, introduce an enum to specify the handle
operation modes, so that new ones could be added later.

Differential Revision: https://developer.blender.org/D3588
October 4, 2018, 16:54 (GMT)
Revert "tmp"

This reverts commit 9d8c05f7ecf6c20d48c3b151653bab5cc1b988aa.
October 4, 2018, 16:54 (GMT)
Cleanup: Remove some unneeded code

Reviewers: fclem

Differential Revision: https://developer.blender.org/D3767
October 4, 2018, 16:52 (GMT)
Revert "UI: start maximized on X11 if possible, like other platforms."

This reverts commit ac0dfcced30a75fed4017c0b5e1dc8600e6f1dd8.
October 4, 2018, 16:51 (GMT)
GPU Python: rename methods "shader_from_builtin" and "shader_code_from_builtin" to "from_builtin" and "code_from_builtin".
October 4, 2018, 16:49 (GMT)
GPU Python: Fix assert in PySequence_Fast_GET_SIZE
October 4, 2018, 16:49 (GMT)
tmp
October 4, 2018, 16:12 (GMT)
Fix channels region showing in timeline editors in startup templates.
October 4, 2018, 15:53 (GMT)
Gizmo: Fix artifacts when having large angles

Reviewer: brecht

Differential Revision: https://developer.blender.org/D3765
October 4, 2018, 15:52 (GMT)
Units: Change '1000 Kilograms' to 'Tonnes'

Reviewers: brecht

Differential Revision: https://developer.blender.org/D3766
October 4, 2018, 13:48 (GMT)
Fix T57062: missing preview range drawing in graph editor.
October 4, 2018, 13:26 (GMT)
UI: duplicate X-ray option in popover, makes relation with alpha more clear.
Revision d2f913a by Clément Foucault
October 4, 2018, 12:57 (GMT)
Fix T57040 Mesh Disappearing after exiting edit mode in sculpt
October 4, 2018, 12:56 (GMT)
Fix T56992 caused by typo in previous fix
October 4, 2018, 11:34 (GMT)
Fix T57059: "make deps" build error when sndio library is present.
October 4, 2018, 11:23 (GMT)
Transform: fix glitch in the rotating gizmo drawing.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021