Revision 0b98a67 by Campbell Barton October 5, 2018, 00:29 (GMT) |
Revision 50cb801 by Campbell Barton October 4, 2018, 23:49 (GMT) |
Revision 3a1e9b9 by Antonio Vazquez October 4, 2018, 21:27 (GMT) |
GP: Move grid parameters to GP object data level The grid now can be configured by object because this helps to identify objects and allows to define diferent grid parameters for each objects. Also added a color option. |
Revision 65f77cc by Alexander Gavrilov October 4, 2018, 16:55 (GMT) |
Fix T56268: display the correct rest shape for B-Bones in Edit Mode. The rest shape of B-Bones is actually affected by custom handles or the default connected parent/child mechanism. Ignoring these effects thus leads to the edit mode shape being different from the actual rest pose. This splits the b_bone_spline_setup function that is used to compute the correct rest and pose shape from pose channels into two parts, and applies the data structure independent half to edit mode. In order to access the custom handle settings in Edit Mode, they are moved to Bone and EditBone, while the bPoseChannel fields are downgraded in status to a cache for performance. Also, instead of flags, introduce an enum to specify the handle operation modes, so that new ones could be added later. Reviewers: aligorith, brecht Differential Revision: https://developer.blender.org/D3588 |
Revision 61a24c7 by Alexander Gavrilov October 4, 2018, 16:55 (GMT) |
Move B-Bone custom handle settings to Edit mode. Custom handle settings actually affect the B-Bone rest shape, so they should be changed in Edit mode rather than Pose mode. This is necessary to be able to display the correct rest shape of the bone in Edit Mode. Also, instead of flags, introduce an enum to specify the handle operation modes, so that new ones could be added later. Differential Revision: https://developer.blender.org/D3588 |
Revision 6932eaa by Germano Cavalcante October 4, 2018, 16:54 (GMT) |
Revision a2d6333 by Jacques Lucke October 4, 2018, 16:54 (GMT) |
Cleanup: Remove some unneeded code Reviewers: fclem Differential Revision: https://developer.blender.org/D3767 |
Revision 33d89e4 by Brecht Van Lommel October 4, 2018, 16:52 (GMT) |
Revert "UI: start maximized on X11 if possible, like other platforms." This reverts commit ac0dfcced30a75fed4017c0b5e1dc8600e6f1dd8. |
Revision ee6c8be by Germano Cavalcante October 4, 2018, 16:51 (GMT) |
GPU Python: rename methods "shader_from_builtin" and "shader_code_from_builtin" to "from_builtin" and "code_from_builtin". |
Revision b183f57 by Germano Cavalcante October 4, 2018, 16:49 (GMT) |
GPU Python: Fix assert in PySequence_Fast_GET_SIZE |
Revision 9d8c05f by Germano Cavalcante October 4, 2018, 16:49 (GMT) |
tmp |
Revision fe47f6e by Brecht Van Lommel October 4, 2018, 16:12 (GMT) |
Fix channels region showing in timeline editors in startup templates. |
Revision 4933dd7 by Jacques Lucke October 4, 2018, 15:53 (GMT) |
Gizmo: Fix artifacts when having large angles Reviewer: brecht Differential Revision: https://developer.blender.org/D3765 |
Revision 4388549 by Jacques Lucke October 4, 2018, 15:52 (GMT) |
Units: Change '1000 Kilograms' to 'Tonnes' Reviewers: brecht Differential Revision: https://developer.blender.org/D3766 |
Revision 7bd5ba5 by Brecht Van Lommel October 4, 2018, 13:48 (GMT) |
Fix T57062: missing preview range drawing in graph editor. |
Revision 528a8bd by Brecht Van Lommel October 4, 2018, 13:26 (GMT) |
UI: duplicate X-ray option in popover, makes relation with alpha more clear. |
Revision d2f913a by Clément Foucault October 4, 2018, 12:57 (GMT) |
Fix T57040 Mesh Disappearing after exiting edit mode in sculpt |
Revision 9869e4f by Clément Foucault October 4, 2018, 12:56 (GMT) |
Fix T56992 caused by typo in previous fix |
October 4, 2018, 11:34 (GMT) |
Fix T57059: "make deps" build error when sndio library is present. |
Revision 6bd6029 by Germano Cavalcante October 4, 2018, 11:23 (GMT) |
Transform: fix glitch in the rotating gizmo drawing. |
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