Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 28, 2018, 01:38 (GMT)
build_environment: llvm only copy lib files for the debug build.
August 28, 2018, 01:00 (GMT)
Cleanup: indentation
August 28, 2018, 00:53 (GMT)
Cleanup: warnings
August 27, 2018, 21:16 (GMT)
GP: Replace custom function by standard API

Replace BKE_gpencil_get_material_index by BKE_object_material_slot_find_index
August 27, 2018, 21:04 (GMT)
Fix T56577: Crash when using Grease Pencil Fill Brush

If the brush had assigned a color not present in the object material slots, the fill crashed.

Now, the material is added to the object slot before using it.
August 27, 2018, 19:00 (GMT)
transform_snap_object: Add a small offset to the clip plane
This prioritizes the vertex and edge snap over raycast.
August 27, 2018, 17:58 (GMT)
Fix T56557: wrong hash in Windows buildbot builds.
August 27, 2018, 17:07 (GMT)
Build Environment: fix Windows Alembic build.

Ideally we should remove this difference between platforms, but for now
just do the simple fix.
August 27, 2018, 16:14 (GMT)
Build environment: Enable SSL for Python on Linux

This involved getting SSL compiled from sources first, ensuring
it is a static library placement independent code. Configuration
is based on what Debian is using. CFlags required to have own
configuration file, which i didn't find a better place that next
to the corresponding CMake file.

It is OpenSSL btw.

It is set to Python via --with-openssl= configuration argument.
This works fine in a clean chroot, but having libssl-dev installed
might make Python to prefer system wide library, This was worked
around by using libssl_pic.a name for the library and modifying
setup.py. Would be cool to ensure system wide libraries are not
a problem, but official release builder is safe against this,
since it will catch possible non-static dependencies.

There is also a new map file which shadows bunch of Python
symbols. Without this Python's shared libraries might bring
conflicting symbols to Blender namespace at runtime.

Hopefully this doesn't break other platforms.
August 27, 2018, 16:02 (GMT)
Revert "DRW: Remove unecessary GL calls"

This reverts commit f8c857ad72e29eb509bd04067f94cd3df8a54aa4.
August 27, 2018, 15:16 (GMT)
DNA: Deprecate gridview
August 27, 2018, 15:10 (GMT)
Draw Manager: Remove unused function

Signed-off-by: fclem
August 27, 2018, 15:06 (GMT)
Fix T56547: Single column properties not aligned
August 27, 2018, 14:40 (GMT)
Fix unreported: the gridview is no longer computed, so the snapping functions have to use the actual grid scale.
August 27, 2018, 14:31 (GMT)
GP: New operator to copy layers between objects

The operator allows to copy a complete layer with all frames or only active frame to a new object.

Can be found in edit specials menu (W key) or in Layers specials menu (last button near layer list).
Revision 1e6a5eb by Andrew Hale
August 27, 2018, 14:15 (GMT)
Implement BMesh Operator string enumerators and docs generation.

Partial implementation of T56496 for review.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3635
August 27, 2018, 13:48 (GMT)
Build environment: Fix for C placement independent code

Need to pass -fPIC to C code as well.
Without this blosc is not being properly placement independent.
August 27, 2018, 12:15 (GMT)
Build Environment: fix alembic, openvdb, ffmpeg, osl build on Linux.
August 27, 2018, 07:33 (GMT)
Fix assert displaying UV's of faceless meshes
August 27, 2018, 07:20 (GMT)
Handle multi-hidden-layers when converting groups to collections.

That is kind of mandatory with complex rigged-character groups, with
hundreds of helper objects, and a few useful ones being hidden on
specific layers (like e.g. the main rig...).

It is especially critical point with static override, which won't allow
to move objects between collections and such (that would be a nightmare
to implement and handle).

Note that this is rather basic implementation, we could go further and
move all objects in all layers they are 'active', but that would
probably be overkill.

Reviewers: brecht

Subscribers: brecht

Differential Revision: https://developer.blender.org/D3649
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021