Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 22, 2018, 08:21 (GMT)
Multires: implement reshape operation

The one which is used by applying deformation modifiers on the multires.
August 22, 2018, 08:21 (GMT)
Subsurf: Implement foreach traversal for subdivsion topology

This makes it more generic process to perform actions which
depend on ptex face + (u, v) and on subdivided vertex index.

Currently it is still just a subdivision calculation process,
but same foreach callbacks can easily be used to propagate
displacement from known vertex locations back to displacement
grids.
August 22, 2018, 07:52 (GMT)
Tool System: expose correct UV for vert/edge slide
August 22, 2018, 07:43 (GMT)
Tool System: bevel now confirms on release
August 22, 2018, 07:38 (GMT)
Tool System: options for bevel tool
August 22, 2018, 07:09 (GMT)
Cleanup: free keymap status when not used
August 22, 2018, 06:35 (GMT)
Multi-Object-Editing: bisect support
August 22, 2018, 05:39 (GMT)
Cleanup: RNA naming
August 22, 2018, 05:25 (GMT)
Merge branch 'master' into blender2.8
August 22, 2018, 05:23 (GMT)
Cleanup: use EDBM prefix
August 22, 2018, 05:11 (GMT)
BMesh: loop-cut, display deformed coordinates

Previously this used derived mesh, now use evaluated data.
August 22, 2018, 04:36 (GMT)
UI: move brush appearance inside overlay panel
August 22, 2018, 04:22 (GMT)
Tool System: loop cut, confirm on release

When accessed as a tool it felt awkward to click twice to execute.
August 22, 2018, 04:01 (GMT)
Tool System: add cuts & correct UV's options
August 22, 2018, 00:09 (GMT)
Cleanup: style
August 21, 2018, 23:45 (GMT)
Transform: factor out matrix multiply w/ snapping
August 21, 2018, 23:20 (GMT)
UI: use display popover for image space

Also menu corrections and move scopes to sidebar.

D3625 by @lijenstina w/ minor edits
August 21, 2018, 20:05 (GMT)
GP: Reduce list of modifiers affected by recalc
August 21, 2018, 17:46 (GMT)
GP: Force Fill triangulation data recalc

Add a general parameter to force the recalc of the triangulation data because some modifiers could change the geometry and the filling triangles would not be right.

Now, the parameter is visible in UI panel because this option reduces FPS, but maybe in the future we can keep always ON and remove the parameter.
August 21, 2018, 17:08 (GMT)
Merge branch 'master' into blender2.8
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021