Revision 9e11b8e by Sergey Sharybin August 22, 2018, 08:21 (GMT) |
Multires: implement reshape operation The one which is used by applying deformation modifiers on the multires. |
Revision 6b6c276 by Sergey Sharybin August 22, 2018, 08:21 (GMT) |
Subsurf: Implement foreach traversal for subdivsion topology This makes it more generic process to perform actions which depend on ptex face + (u, v) and on subdivided vertex index. Currently it is still just a subdivision calculation process, but same foreach callbacks can easily be used to propagate displacement from known vertex locations back to displacement grids. |
Revision 7f9381d by Campbell Barton August 22, 2018, 07:52 (GMT) |
Tool System: expose correct UV for vert/edge slide |
Revision 17eade6 by Campbell Barton August 22, 2018, 07:43 (GMT) |
Tool System: bevel now confirms on release |
Revision d31932b by Campbell Barton August 22, 2018, 07:38 (GMT) |
Tool System: options for bevel tool |
Revision 9f72a45 by Campbell Barton August 22, 2018, 07:09 (GMT) |
Cleanup: free keymap status when not used |
August 22, 2018, 06:35 (GMT) |
Multi-Object-Editing: bisect support |
Revision 583fb8c by Campbell Barton August 22, 2018, 05:39 (GMT) |
Cleanup: RNA naming |
Revision cb41042 by Campbell Barton August 22, 2018, 05:25 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 53527ac by Campbell Barton August 22, 2018, 05:23 (GMT) |
Cleanup: use EDBM prefix |
Revision d9de8c4 by Campbell Barton August 22, 2018, 05:11 (GMT) |
BMesh: loop-cut, display deformed coordinates Previously this used derived mesh, now use evaluated data. |
Revision f047224 by Campbell Barton August 22, 2018, 04:36 (GMT) |
UI: move brush appearance inside overlay panel |
Revision cf038bc by Campbell Barton August 22, 2018, 04:22 (GMT) |
Tool System: loop cut, confirm on release When accessed as a tool it felt awkward to click twice to execute. |
Revision f6778ea by Campbell Barton August 22, 2018, 04:01 (GMT) |
Tool System: add cuts & correct UV's options |
Revision 7eaf00b by Campbell Barton August 22, 2018, 00:09 (GMT) |
Cleanup: style |
August 21, 2018, 23:45 (GMT) |
Transform: factor out matrix multiply w/ snapping |
Revision a63e5d2 by Campbell Barton August 21, 2018, 23:20 (GMT) |
UI: use display popover for image space Also menu corrections and move scopes to sidebar. D3625 by @lijenstina w/ minor edits |
Revision 95aa672 by Antonio Vazquez August 21, 2018, 20:05 (GMT) |
GP: Reduce list of modifiers affected by recalc |
Revision 7fda7fb by Antonio Vazquez August 21, 2018, 17:46 (GMT) |
GP: Force Fill triangulation data recalc Add a general parameter to force the recalc of the triangulation data because some modifiers could change the geometry and the filling triangles would not be right. Now, the parameter is visible in UI panel because this option reduces FPS, but maybe in the future we can keep always ON and remove the parameter. |
Revision 596c336 by Brecht Van Lommel August 21, 2018, 17:08 (GMT) |
Merge branch 'master' into blender2.8 |
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