Revision e3d88b0 by Campbell Barton June 15, 2018, 18:11 (GMT) |
Edit Mesh: tweak vertex size & edge width - Vertex size now matches the theme setting. - Edge width is closer to a single pixel line. - Face dot was scaled up to be drawn as a circle, but is currently a square. |
Revision 2291ce9 by Campbell Barton June 15, 2018, 17:12 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 2b9edbc by Campbell Barton June 15, 2018, 17:09 (GMT) |
WM: suppress drag events if motion is handled |
Revision ecc57e7 by Bastien Montagne June 15, 2018, 15:43 (GMT) |
Merge branch 'master' into blender2.8 |
Revision d645b1a by Bastien Montagne June 15, 2018, 15:42 (GMT) |
Cleanup: some more G.main removal. We are really starting to scratch the last bits here... |
Revision 9c629b0 by Jeroen Bakker June 15, 2018, 15:42 (GMT) |
Workbench OpenGL render: always render alpha on 1.0 Old implementation rendered alpha to 0.0 for background, but only during deferred rendering. We should attach this to an DNA setting and also let the forward shading respect this. But for now this is a better default |
Revision 49915e3 by Bastien Montagne June 15, 2018, 15:36 (GMT) |
Cleanup: validate G.main's in creator code. Using G_MAIN here is valid! |
Revision 3e4bf31 by Bastien Montagne June 15, 2018, 15:33 (GMT) |
Cleanup: G.main removal from 2.8-only code. |
Revision 5b6ae05 by Bastien Montagne June 15, 2018, 15:25 (GMT) |
Merge branch 'master' into blender2.8 |
Revision ca2be69 by Sergey Sharybin June 15, 2018, 15:23 (GMT) |
Hair editing: Use original object's particles for drawing This allows to rely on brush to update children positions, and avoid tag of object. Makes it way faster to comb with children enabled. |
Revision 5ac7068 by Sergey Sharybin June 15, 2018, 15:23 (GMT) |
Hair editing: Multi-thread various parts Currently focused on making parts which are a bottleneck for Spring, to make things fast as possible. There are surely lots of places where threading is not currently done, but we can keep doing this, maybe even with help from the community :) |
Revision acdbf71 by Sergey Sharybin June 15, 2018, 15:23 (GMT) |
Hair editing: Only tag Copy-on-Write when children are enabled Without children we only need to update batch cache. This way we don't re-evaluate the whole modifier stack just to perform child particles redistribution. |
Revision da9b1b1 by Bastien Montagne June 15, 2018, 15:21 (GMT) |
Cleanup: some more G.main removal/validation... |
Revision ed3d693 by Sybren A. Stüvel June 15, 2018, 15:15 (GMT) |
Dependency graph fixes for RigidBodyWorld - rbw->group added to the depsgraph. - Mesh evaluation added when necessary. - Prevent of double-free by freeing the scene before objects. |
Revision 43d22d8 by Campbell Barton June 15, 2018, 15:10 (GMT) |
Keymap: use click event for tab-key Checking release events would toggle edit-mode during alt-tab cycling on X11. Now both press and release events are needed. |
Revision d148514 by Jeroen Bakker June 15, 2018, 14:50 (GMT) |
Workbench: Disable AA when doing opengl render. - OpenGL uses linear space and has its own AA. So we don't calculate when doing opengl rendering. |
Revision 23b3901 by Brecht Van Lommel June 15, 2018, 14:32 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 2e25a48 by Brecht Van Lommel June 15, 2018, 14:28 (GMT) |
Fix more Cycles CUDA errors after recent changes. |
Revision badb700 by Dalai Felinto June 15, 2018, 13:45 (GMT) |
Fix T55443: Manipulators not refreshing |
Revision 0b8c2ee by Campbell Barton June 15, 2018, 13:42 (GMT) |
Merge branch 'master' into blender28 |
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