Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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May 14, 2018, 06:41 (GMT)
Merge branch 'master' into blender2.8
May 14, 2018, 06:38 (GMT)
BLI_utildefines: re-ordering array delete macro
May 13, 2018, 22:12 (GMT)
Eevee: Hair: Disable SSR for hairs.

SSR does not work with hair strands. Basically, the rays are too much
random to ever converge properly and just result in a soup of self
inter reflections.

So forcing it to not produce any SSR. Could potentially save some bandwidth
by not rendering hair to the SSR buffers.
May 13, 2018, 21:09 (GMT)
Eevee: Hair: Fix normal distribution of previous commit.

Now it starts to look correct!
May 13, 2018, 20:41 (GMT)
GPUTexture: Add Texture Buffer support.

This is needed by opensubdiv and can be helpfull in a lot of other cases.
May 13, 2018, 20:41 (GMT)
Eevee: Hair: Remove old hack and replace by new hack.

This is a hack to properly shade wire hairs. Use stochastic sampling and
let TAA solve the noise.

At least it's way more correct than the previous hack.
May 13, 2018, 19:19 (GMT)
EditMesh: Use tweak for extrude tool

Could too easily click to extrude without any offset.
May 13, 2018, 19:15 (GMT)
EditMesh: show XYZ axis for extrude

Always show normal axis since this is the most used,
even when another orientation is selected.
May 13, 2018, 19:07 (GMT)
Eevee: Fix lamp defaulting to no specular.

Was missing a default value.
May 13, 2018, 17:06 (GMT)
Fix missing path callback for new Object.display struct.
May 13, 2018, 16:39 (GMT)
Fix issue w/ recent tool name use

Use the context space type, not the workspace.
Broke setting tools for the first time.
May 13, 2018, 16:33 (GMT)
Icons: updated transform icons
May 13, 2018, 16:24 (GMT)
UI: fix popovers not properly working with scroll arrows for long menus.
May 13, 2018, 16:24 (GMT)
Build deps: avoid ffmpeg external crystalhd library dependency.
May 13, 2018, 15:10 (GMT)
Icons: fix z-sorting

Was depth sorting per mesh.
Revision a23995f by Julian Eisel
May 13, 2018, 14:49 (GMT)
Fix/workaround crash when appending workspace in edit mode

Linking/appending in edit mode currently isn't supported. For workspaces it
should probably be, but we can look into supporting this later.

For now gray out buttons in "Add Workspace" menu while in edit mode.
Revision 5717612 by Julian Eisel
May 13, 2018, 14:39 (GMT)
Fix invisible scroll-bars after file read

Own mistake from 51efeb683451d896.
May 13, 2018, 14:24 (GMT)
Icons: optionally use material color

The RGB node is used if it exists,
this is multiplied by the vertex color.
May 13, 2018, 13:51 (GMT)
Fix build error with Visual Studio / Windows.

Differential Revision: https://developer.blender.org/D3363
May 13, 2018, 13:39 (GMT)
Revert "UI: geometry-icon alpha blend over existing colors"

This reverts commit 9606d28d40809c58cfee7f817fd2c582da5030bd.

Caused issue w/ overlapping triangles,
since this isn't overly important reverting.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021