Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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May 7, 2018, 16:46 (GMT)
Update Flatty Light theme with topbar and minor tweaks
May 7, 2018, 16:29 (GMT)
DRW: Fix incorrect blending function reset.
May 7, 2018, 16:18 (GMT)
Modifier stack: move vgroup editing modifiers to new Mesh-based system.

Some notes here:
* Proximity with non-mesh objects (like curve, see TEST_2 scene in
weightvg testfile) are not working currently. This is known TODO of COW
depsgraph project.
* Proximity modifier is slower, due to some other TODO pending on
BVHTree creation/caching for Mesh.
May 7, 2018, 16:18 (GMT)
Modifier stack: add new get_texture_coords_mesh() helper.

Will eventually fully replace get_texture_coords().
Revision ac6d59d by Joshua Leung
May 7, 2018, 16:06 (GMT)
Fix ARMATURE_OT_layers_show_all now works with COW
May 7, 2018, 16:04 (GMT)
Merge branch 'master' into blender2.8
May 7, 2018, 16:02 (GMT)
Merge branch 'master' into blender2.8
May 7, 2018, 15:59 (GMT)
Fix (unreported) memleak when copying object with some modifiers.
May 7, 2018, 15:54 (GMT)
Merge branch 'master' into blender2.8
May 7, 2018, 15:51 (GMT)
Cleanup: rename char/float conversion functions

- FTOCHAR -> unit_float_to_uchar_clamp
- F3TOCHAR3 -> unit_float_to_uchar_clamp_v3 (swap args)
- F4TOCHAR4 -> unit_float_to_uchar_clamp_v4 (swap args)
- FTOUSHORT -> unit_float_to_ushort_clamp
- USHORTTOUCHAR -> unit_ushort_to_uchar
May 7, 2018, 15:50 (GMT)
Cleanup: move unit char/short/float to functions

This caused GCC 8.1 to crash at build time,
but was also not very nice use of macros.
May 7, 2018, 15:12 (GMT)
Armature: Transparent Bone: Fix envelope not being alpha blended.
May 7, 2018, 15:00 (GMT)
Armature: Add new Transparent Bone overlay option.

This is half the replacement of the old wireframe mode. It's not doing any
XRay drawing at the moment.
May 7, 2018, 15:00 (GMT)
DRW: Do not multiply alpha or color by alpha if not in blend more.
May 7, 2018, 15:00 (GMT)
DRW: Add DRW_pass_state_add and DRW_pass_state_remove
Revision 6c25887 by Joshua Leung
May 7, 2018, 14:55 (GMT)
Fix: Left in debug prints
Revision e7eee77 by Joshua Leung
May 7, 2018, 14:52 (GMT)
Fixes for motion path evaluation (part of T54810 work)

This commit brings back motion path calculations working on same level
as 2.7x. Caveats:
* You cannot actually see anything, as all the drawing code for motion
paths was removed and not reimplmented in 2.8 draw engines yet
* This doesn't actually use a separate depsgraph instance for fast
background calculations yet. That's a separate topic, and will require
further investigation (probably after code quest, according to original
planning).
* The work here *does* however pave the path forwards towards fully separate
COW evaluation though. We only need to stub in a different depsgraph instance
here to get things working.
May 7, 2018, 13:58 (GMT)
Fix: Tag armature for copy on write when selecting bones, so active bone gets updated

see 8a2d2f1bb40 for similar

Reviewers: aligorith, sergey

Reviewed By: aligorith

Maniphest Tasks: T54812

Differential Revision: https://developer.blender.org/D3204
May 7, 2018, 13:03 (GMT)
Fix Movieclip editors 'graph' and 'dopesheet' view using themes region
background setting

mentioned in T54942

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3200
May 7, 2018, 13:03 (GMT)
Fix T54525: crash when setting number of frames to use between dupoff
frames

caused division by zero if both dupli_frames_on and dupli_frames_off are
zero. doing this doesnt seem useful, dupliframes can be disabled in
other ways.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3132
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021