Blender Git Commits

Blender Git "master" branch commits.

Page: 1896 / 5574

January 24, 2018, 13:00 (GMT)
Fix T53646: Blender 2.8 multiple crashes in auto UVs generation

Make sure scene and view_layer set for depsgraph before running editors
update. This is required since tagging might happen before we created depsgraph.
January 24, 2018, 12:26 (GMT)
Manipulator: add show_drag option for 2d buttons

Needed so 3d navigation buttons can show show drag cursor
only for buttons with modal operators.
January 24, 2018, 11:51 (GMT)
Fix bug in view navigation icons

Own error in GPU_batch_wire_from_poly_2d_encoded
Wasn't correctly filling in the VBO with edges.
January 24, 2018, 11:14 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/modifiers/intern/MOD_wireframe.c
January 24, 2018, 10:46 (GMT)
Depsgraph: Fix crash entering edit mode with CoW enabled

The issue was caused by some incompatibility of new API which expects ID block
to be specified explicitly, while old code is tagging object's data using
object's ID with OB_RECALC_DATA flag.

We need to switch all areas to give proper ID and everything, but for until
then we'd better stop crashing.
January 24, 2018, 10:22 (GMT)
Cleanup: MOD_wireframe: remove useless isDisabled callback.
January 24, 2018, 10:22 (GMT)
Fix (unreported) missing feature in ccgdm pbvh generator.

Compared to usual cddm one, ccgdm one was not applying the
ob->derivedDeform deformation to the pbvh generated from the
original mesh geometry, when possible.
January 24, 2018, 10:22 (GMT)
Fix T53551: Weight paint crash when subsurf modifier is not first (master not 2.79).

We can only support painting from subsurf DM in a limited subset of
cases, others (like multiple subsurf, or topology-modyfying ones,
break mapping to original geometry).

This is not the most ideal fix (ideally, we should always be able to get
a mapping to original geometry from any point in modifiers stack...).
January 24, 2018, 10:22 (GMT)
BKE's modifier_isEnabled: add check on NULL Scene pointer.

We do not always have that one available, and even without the
isDisabled callback this func is helpful.

Note that this is a bot stupid, only modifier actually needing a valid
Scene pointer here is subsurf... :|
January 24, 2018, 10:07 (GMT)
Fix T53874: OpenGL render to OpenEXR not working after recent changes.

Multilayer EXR also failed already in 2.79 for Sequencer and OpenGL rendering.
Now we revert to single layer OpenEXR in that case.
January 24, 2018, 10:00 (GMT)
Depsgraph: Fix evaluaiton order with nested animation and copy on write

It is possible to have animation (or driver) to modify nested datablock, such
as shape key value for example (where animation is on Mesh level, but shape key
is it's own datablock). To deal with such cases we need to create relation
from nested datablock CoW to animaiton/driver operation.
January 24, 2018, 09:57 (GMT)
Fix T53878: Cycles bug rendering multiple render layers with different passes.

This was caused by recent pass refactoring from f78e963.
January 24, 2018, 09:57 (GMT)
Fix Cycles GLSL bump not matching final render after recent changes.
January 24, 2018, 07:18 (GMT)
Manipulators: disable 3D widgets w/ animation

Workaround for T53078.
January 24, 2018, 07:18 (GMT)
Cleanup: typo
January 24, 2018, 06:15 (GMT)
Fix Cycles inserting displacement node when there is a custom node setup instead.
January 24, 2018, 00:50 (GMT)
Fix "GPUTexture: texture alloc failed. Not enough Video Memory." in area resizing

`gpu_texture_try_alloc` invalidates zero-sized textures.
The message in the console is not correct in this case (because it is not due to lack of memory).
January 24, 2018, 00:45 (GMT)
Merge branch 'master' into blender2.8
January 24, 2018, 00:27 (GMT)
CMake: store icon names

Without this, adding/removing icons wouldn't force cmake to re-run
making builds fail.

This is the same issue with globbing source code.
January 23, 2018, 18:05 (GMT)
Fix object mode/edit mode panels not visible in collections

This was broken since e8c15e0ed15f83. When object_mode moved from
workspace to window.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021