Revision 3713de1 by Germano Cavalcante December 16, 2017, 23:58 (GMT) |
Fix triangles of the Displists were being drawn in the opposite direction |
Revision 342a322 by Campbell Barton December 16, 2017, 14:03 (GMT) |
CMake: bump minimum version to 3.5 |
Revision 45434c7 by Campbell Barton December 16, 2017, 08:28 (GMT) |
Manipulator: change cursor for navigation axis Wasn't easy to see |
Revision 625d72e by Campbell Barton December 16, 2017, 08:05 (GMT) |
Manipulator: draw 2d manipulators over view border Needed so passepartout doesn't cover 2d manipulators. |
Revision d855fc4 by Campbell Barton December 16, 2017, 07:36 (GMT) |
App Template: use manipulator flag So templates can enable manipulators. Also remove invalid enum set. |
Revision 468ac90 by Campbell Barton December 15, 2017, 17:21 (GMT) |
Manipulator: view3d navigation buttons Added for Blender101 template. Disabled by default, enable as a preference. Exposes rotate, pan, zoom, persp-ortho & camera toggle. |
Revision c2cc427 by Campbell Barton December 15, 2017, 17:08 (GMT) |
Manipulator: support single press button actions While not the main purpose of manipulators, it's handy to be able to use operators without modal callbacks sometimes. |
Revision 68ffb2a by Sergey Sharybin December 15, 2017, 16:55 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 50ef25d by Sergey Sharybin December 15, 2017, 16:47 (GMT) |
Depsgraph: Cleanup, remove unused function |
Revision da570fc by Sergey Sharybin December 15, 2017, 16:46 (GMT) |
Depsgraph: Cleanup, make naming more understandable |
Revision 3d72b94 by Sergey Sharybin December 15, 2017, 16:43 (GMT) |
Depsgraph: Use array instead of set for node factory Avoids extra time spent on hashing and such. Old comment is kind of weird, because types we can totally make a sequent integer values. |
Revision 4ce38ab by Sergey Sharybin December 15, 2017, 16:39 (GMT) |
Depsgraph: Add named constant with number of node types |
Revision 68a7f5e by Sergey Sharybin December 15, 2017, 16:38 (GMT) |
Depsgraph: Don't use negative enum value Not sure why it sohuld be negative, we shouldn't be using any explicit value comparison. |
Revision 5cb70a8 by Julian Eisel December 15, 2017, 16:26 (GMT) |
Fix failing assert when reading workspace list from workspaces.blend |
Revision 114013d by Sergey Sharybin December 15, 2017, 16:24 (GMT) |
Merge branch 'master' into blender2.8 |
Revision c795309 by Sergey Sharybin December 15, 2017, 16:23 (GMT) |
Depsgraph Cleanup, spelling |
Revision 6609be0 by Sergey Sharybin December 15, 2017, 16:23 (GMT) |
Depsgraph: Simplify logic around special case for node tree update |
Revision 1797923 by Sergey Sharybin December 15, 2017, 16:23 (GMT) |
Depsgraph: Cleanup, extra whitespace |
Revision 76a1046 by Sergey Sharybin December 15, 2017, 16:23 (GMT) |
Depsgraph: Cleanup, use names for particle system tag flags |
Revision f88ce5b by Sergey Sharybin December 15, 2017, 16:23 (GMT) |
Depsgraph: Remove special exception logic from ID node tagging This is something what we should be limiting as much as possible, it is enough already to have special mapping cases in depsgreaph_depsgraph_tag. |
|