Revision ef96f36 by Campbell Barton October 26, 2017, 10:58 (GMT) |
Move background images into the camera This moves background images out of the 3D viewport, to be used only as camera reference images. For 3D viewport references, background images can be used, see: D2827 Some work is still needed (background option isn't working at the moment). |
Revision 654ee39 by Sergey Sharybin October 26, 2017, 10:49 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 03a582c by Sybren A. Stüvel October 26, 2017, 10:43 (GMT) |
Using gtest fixtures in Alembic export tests |
Revision d78bbe3 by Sergey Sharybin October 26, 2017, 08:18 (GMT) |
Cleanup: Remove unused argument from ED_update_for_newframe This funciton will be extended, so better to get rid of unused arguments before adding new ones. |
Revision f23c966 by Sergey Sharybin October 26, 2017, 07:48 (GMT) |
Fix / workaround T53164: Crashes with background scenes Simple workaround in on_visible_update(). There might be more missing updates or tags. |
Revision cd3c31b by Campbell Barton October 26, 2017, 07:40 (GMT) |
Tool System: experimental low-poly construction Tool for creating polygons, exact usage may change based on feedback. LMB to add faces at boundaries (tris from edges, quads from verts). - Ctrl splits edges - Alt to dissolve edges/verts. Works well with vertex snap & auto-merge. This uses selection hover but isn't intended to introduce more widely pre-selection highlighting, at least it will be restricted to this tool. |
Revision 4063c70 by Campbell Barton October 26, 2017, 05:20 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 3d904d7 by Campbell Barton October 26, 2017, 05:15 (GMT) |
Manipulator: Use object bound-box for scale cage Without this, scaling single objects wasn't working usefully. |
Revision 81f2e68 by Campbell Barton October 26, 2017, 05:08 (GMT) |
Revision f074a6d by Julian Eisel October 25, 2017, 20:04 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 171c4e9 by Brecht Van Lommel October 25, 2017, 19:46 (GMT) |
Cycles: use AO factor to let user adjust intensity of AO bounces. We are already using the AO distance, so might as well offer this extra control over the intensity. Useful when an interior scene is supposed to be significantly darker than the background shader. |
Revision 86899c1 by Dalai Felinto October 25, 2017, 14:25 (GMT) |
Fix freestyle UI after workspace > engine changes |
Revision b90e260 by Sergey Sharybin October 25, 2017, 13:49 (GMT) |
Depsgraph: Remove workaround for infinite recursion in scene update Was needed for legacy lamp/material drivers. |
Revision 54ebbe1 by Sergey Sharybin October 25, 2017, 13:49 (GMT) |
Depsgraph: Cleanup, remove legacy material/lamp driver update functions |
Revision 025f4a0 by Sergey Sharybin October 25, 2017, 13:49 (GMT) |
Depsgraph: Remove driver evaluation from object update With new dependency graph this direct call to driver/animation update should not be needed, |
Revision fb89618 by Sergey Sharybin October 25, 2017, 13:49 (GMT) |
Depsgraph; Introduce new scene update routines which gets an explicit graph They are still modifying global state, such as ID recalc tags stored in bmain, need some solution for this. |
Revision 6b739bc by Dalai Felinto October 25, 2017, 13:16 (GMT) |
Fix T53156: VSE not working since Workspace > engine change This would break if using preview in VSE. We now use the scene engine not the workspace engine. That said we could have the preview engine defined as part of the sequence strip as we had for draw modes in the past. But this is a separated topic for a separated patch. This issue in particular was introduced in e4f2b2be26ad. Note: VSE preview is still broken in two cases: * If you have Eevee as the engine in the Scene of the Scene strip. * If you use Clay, save the file, and re-open. |
Revision 4353307 by Sergey Sharybin October 25, 2017, 12:51 (GMT) |
Depsgraph: Make validation to take explicit graph to be checked |
Revision db83f41 by Sergey Sharybin October 25, 2017, 12:42 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 8988f38 by Sergey Sharybin October 25, 2017, 12:40 (GMT) |
Depsgraph: Cleanup, remove redundant calls to add_component |
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