Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 20, 2017, 13:38 (GMT)
Depsgraph: Solve TODO about more granular particle settings update tagging
July 20, 2017, 13:16 (GMT)
Fix/workaround T52127: Combed hair from 2.78 not showing when appending

Quick solution to prevent particle components from being tagged for complete
re-evaluaiton.
July 20, 2017, 13:15 (GMT)
Fix T52125: principled BSDF missing with macOS OpenCL.
July 20, 2017, 13:00 (GMT)
Depsgraph: Fix crashes when OCIO configuration is missing

We were creating copy on write version of scene prior to validating color management
settings for the original scene.
July 20, 2017, 12:29 (GMT)
Depsgraph: Fix missing UV layers with copy on write enabled
July 20, 2017, 11:28 (GMT)
Cycles: fixed the SM_2x CUDA kernel build that I broke in my previous commit
July 20, 2017, 11:27 (GMT)
Depsgraph: Fix crash with copy on write when scene has legacy bases

The remapping code was creating plkaceholders for objects coming from legacy
bases, but since those objects were never created by dependency graph (since
they are supposed to be ignored) the copy on write relations creation was
confused.

Now we do some special trickery to clear legacy bases on copy on write.
July 20, 2017, 11:27 (GMT)
Depsgraph: Ignore groups from copy on write expansion

Groups will not have IDs in the dependency graph, so we shouldn't
create them for CoW as well.
July 20, 2017, 09:47 (GMT)
BMesh face map layer access
July 20, 2017, 09:47 (GMT)
RNA: face-map access

Currently RNA doesn't give us a good way of accessing singleton layers,
for now expose as a layer list (skin & paint-pask do this too).

Noted in T47811 that this should be changed.
July 20, 2017, 08:37 (GMT)
Fix active object doesn't show on templateID

Before that if you went to the object panel tab in the Properties Editor
the active object wouldn't show in the first panel.
July 20, 2017, 08:03 (GMT)
Fix T52107: Color management difference when using multiple and different GPUs together

This commit unifies the flattened texture slot names for bindless and regular CUDA textures. Texture indices are now identical across all CUDA architectures, where before Fermi used different indices, which lead to problems when rendering on multi-GPU setups mixing Fermi with newer hardware.
July 20, 2017, 07:44 (GMT)
Depsgraph: Move strict checks under ifdef blocks

Those checks are not always helpful, since id remapping doesn't want to
worry about which components to tag for update. Perhaps in the future we
will introduce special flag which would mean "tag everything possible"/
Revision 827dc70 by Julian Eisel
July 19, 2017, 19:46 (GMT)
Fix T51969: Filebrowser "Open File" button disappear when double-click thumbnail

This reverts commit 82ba89b042e7067 (which caused T51969) and adds an
alternative fix (don't unset area stored in modal handler for fileselect
handlers).
July 19, 2017, 17:50 (GMT)
Merge branch 'master' into blender2.8
July 19, 2017, 17:43 (GMT)
Fix topology mirror ignoring center verts

Caused select-mirror to fail with edges & faces.
July 19, 2017, 16:17 (GMT)
Clay Engine: Fix blue noise warning when compiling without clay.
July 19, 2017, 16:17 (GMT)
Eevee: Fix crash when using lamps in dupli groups.
July 19, 2017, 16:14 (GMT)
Doversion: Set Clay when opening "Blender Render" engine scenes

We get already enough reports of people complaining about crashes on
edit mode unaware that they are in the non-supported Blender Render
engine.

Blender Render is going away, no reason to keep it around. Once we have
a nice fallback on Eevee and fast file loading we can default to Eevee
instead.
July 19, 2017, 15:31 (GMT)
Depsgraph: Remove redundant argument from add_id_node()
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021