Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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March 2, 2017, 16:22 (GMT)
Fix own stupid mistake in recent mesh 'split_faces' rework.

Was assigning new edge index to ml_prev->e, and then assigning ml_pre->e
to orig_index...
Revision 0322700 by Julian Eisel
March 2, 2017, 16:15 (GMT)
Get UI ready for using drag & drop to nest a collection into another one

Nothing happen yet when it's supposed to insert the collection into
another one, that part will be handled by @dfelinto.

See gif for demo of how it works UI wise: {F500337}

Also fixed off-by-one error in utility function.
March 2, 2017, 16:14 (GMT)
Remove all instance of OBACT from particle_edit.c and related changes
March 2, 2017, 16:09 (GMT)
Remove all instances of OBACT from drawobject.c and related changes
March 2, 2017, 16:09 (GMT)
Remove OBACT from rigidbody_constraint.c and remove uneeded sanity check
March 2, 2017, 16:09 (GMT)
Remove tons of OBACT

There are now only referenced in:
* drawobject.c
* particle_edit.c
* space_image.c (a single case to be handled on workspace branch)
* rigidbody_constraint.c (to be handled in the following commit)
March 2, 2017, 13:59 (GMT)
Edit Mesh overlay: pack normals with face centers.

Needed for face normals.
March 2, 2017, 13:17 (GMT)
Mesh batch cache: fix memory leak
Revision a78717a by Julian Eisel
March 2, 2017, 12:39 (GMT)
Fix duplicated 'Accurate' property for manipulator keymap item

Is already added through Transform_Properties
Revision e7dc46d by Julian Eisel
March 2, 2017, 12:37 (GMT)
Fix weird "use_planar_constraint" button in redo panel

Issue was that the VIEW_OT_manipulator operator calls the transform
operators and passes them it's own operator properties. That means the
transform operator got properties passed that it doesn't have.
March 2, 2017, 12:05 (GMT)
Revert "Depsgraph: Add placeholder function to handle objects update"

This reverts commit 9023abbf27c4efcdba3d9bd7c884680e56e4d9cb.
March 2, 2017, 11:58 (GMT)
Fix mesh edit wasn't updating for new objects

The problem was that we were updating the mesh cache on
BKE_object_eval_shading, not on mesh change.
March 2, 2017, 11:42 (GMT)
Threads: Use atomics instead of spin when entering threaded malloc
March 2, 2017, 11:18 (GMT)
Fix another part of T50565: Planar constraints were always initialized to accurate transform

Now it is defined by keymap.
March 2, 2017, 10:20 (GMT)
Fix second part T50565: Using planar transform once makes it enabled by default

Was caused by property being saved by the operator manager.
March 2, 2017, 08:52 (GMT)
Fixup for layer rename unittest (rB3baa186724)
March 2, 2017, 08:40 (GMT)
Layers unittest: isolate the depsgraph crash in individual tests

(and re-order the tests alphabetically)
Revision 869f294 by Mike Erwin
March 2, 2017, 08:16 (GMT)
Gawain: allow use of final 2 bits of 10_10_10_2 format

Requested by @fclem
March 2, 2017, 00:08 (GMT)
Edit Mode overlay: Moved Shaders to draw modules and resolved some draw issue.

We don't want to clutter gpu_shader.c with engine specific code
Added face's center dot
Simplified loose vert shader
March 2, 2017, 00:08 (GMT)
Edit Mode overlay: Added theme color via UBO.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021