Revision d0246d5 by Sergey Sharybin February 16, 2016, 14:33 (GMT) |
Cycles: Some cleanup, should be no functional changes Addressing meaningful feedback from coverity. |
Revision 21c88df by Julian Eisel February 16, 2016, 14:04 (GMT) |
Fix items in mode pie changing position by supporting more than 8 items in operator-enum pies Now a 'More' item is added to the pie when there are too many items. It opens a sub-pie that contains the remaining items. Note that this only touches operator-enum pies (like the object mode pie is), it is not a complete support for pies with more than 8 items. For this further design and code work would be needed, but this is too urgent to wait for that. This is a better fix for T46973, should definitely be applied for 2.77 release. Patch D1800 by myself with some edits by @campbellbarton, thanks! |
Revision 8f94478 by Campbell Barton February 16, 2016, 12:46 (GMT) |
Add missing line-width for curve widget |
Revision 63b60be by Sergey Sharybin February 16, 2016, 12:38 (GMT) |
Fix T47427: Crash caused by OSL |
Revision f630964 by Campbell Barton February 16, 2016, 12:23 (GMT) |
Set line-width for sequencer borders |
Revision 7e60f61 by Campbell Barton February 16, 2016, 12:12 (GMT) |
Fix sample mis-match w/ OpenGL full-sample render |
Revision ab54178 by Thomas Dinges February 16, 2016, 12:00 (GMT) |
Cleanup: Typo. |
Revision c5e1781 by Sergey Sharybin February 16, 2016, 11:47 (GMT) |
Cycles: Fix crash when trying to render after re-enabling the addon |
Revision 03cfc2b by Campbell Barton February 16, 2016, 11:41 (GMT) |
Revision 0b03785 by Sergey Sharybin February 16, 2016, 11:34 (GMT) |
Make Blender compilable with FFmpeg-3.0 While it's not something we'll be using for the official release, it's nice to support new libraries at least on "it compiles" level, so it's not that many frustrated developers around. Nexyon, please have a look into Audaspace changes :) |
Revision 462b6dd by Campbell Barton February 16, 2016, 10:12 (GMT) |
Revision 2ecd67e by Campbell Barton February 15, 2016, 20:52 (GMT) |
Fix T47422: Factory startup loads too many fonts |
Revision 1c4f21f by Sergey Sharybin February 15, 2016, 20:26 (GMT) |
Cycles: Initial support of 3D textures for CUDA rendering Supports both smoke/fire and point density textures now. Reduces number of textures available for sm_20 and sm_21, but you have to compromise somewhere on such a limited hardware. Currently limited to linear interpolation only, and decoupled ray marching is not supported yet. Think those could be considered just a further improvement. Some quick example: https://developer.blender.org/F282934 Code is minimal and we can fully consider it a fix for missing support of 3D textures with CUDA. Reviewers: lukasstockner97, brecht, juicyfruit, dingto Reviewed By: brecht, juicyfruit, dingto Subscribers: mib2berlin Differential Revision: https://developer.blender.org/D1806 |
Revision b5171e2 by Martijn Berger February 15, 2016, 20:00 (GMT) |
Make cycles standalone link again |
Revision f2d564d by Bastien Montagne February 15, 2016, 19:09 (GMT) |
Usual i18n tweaks... |
Revision 9a0fb58 by Bastien Montagne February 15, 2016, 18:38 (GMT) |
Cleanup: reorganize BKE ID tagging functions. BKE_main_id_tag_/BKE_main_id_flag_ were horrible naming now that we split those into flags (for presistent one) and tags (for runtime ones). Got rid of previous 'tag_' functions behavior (those who were dedicated shortcuts to set/clear LIB_TAG_DOIT), so now '_tag_' functions affect tags, and '_flag_' functions affect flags. |
Revision a149536 by Bastien Montagne February 15, 2016, 18:38 (GMT) |
Cleanup: rna_main_api: use macro to define tag() and is_updated rna functions. |
Revision 6c298a1 by Sergey Sharybin February 15, 2016, 18:13 (GMT) |
Buildbot: Support CUDA kernels cross-compile and enable it for 32bit platforms |
Revision c930690 by Sergey Sharybin February 15, 2016, 18:11 (GMT) |
Cycles: Tweaks for 32bit CUDA binaries Tweak some inline policies. Not totally crazy yet, and in fact we now have one less ifdef statement now. |
Revision 1336e97 by Sergey Sharybin February 15, 2016, 18:08 (GMT) |
Cycles: Use CUDA_64_BIT_DEVICE_CODE to detect which CUDA architecture to use It is initialized based on size of pointer, which matches our previous behavior, but using it in Cycles side allows to cross-compile CUDA binaries. |
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