Revision 2a50760 by Campbell Barton January 24, 2016, 21:33 (GMT) |
Revision d631252 by Sergey Sharybin January 24, 2016, 20:25 (GMT) |
Fix lock release deadlock when acquiring pass with no data ready yet There is no reason to do separate image buffer release when there's found buffer but with empty rects because of the following reasons: - All the acquire() calls are followed with corresponding release() calls, regardless of whether image buffer was empty, missing or whatever. - It was done wrong -- since lock was passed as NULL, it'll only de-reference the image buffer itself, this causes following: * Wrong user counter since there'll subsequent release() call with the proper lock passed to it. * Global locks are to be released prior to the spin locks, and such an extra release violated this rule. |
Revision a224ee0 by Sergey Sharybin January 24, 2016, 20:25 (GMT) |
Fix missing render result release when alt-wheeling render pass menu |
Revision 81a1b00 by Sergey Sharybin January 24, 2016, 19:25 (GMT) |
Fix T47210: Compostiting, Bad AA using distort + undistort nodes Compositor tried to be too much smart and avoid unneeded re-calculations of the distortion model, but the way it was implemented is by falling back to the nearest interpolation first. We can't really cheat here, better to just look into faster models estimation. |
Revision 9797a13 by Sergey Sharybin January 24, 2016, 18:49 (GMT) |
Fix T47217: Crash when tracking specific scene |
Revision da1dce7 by Sergey Sharybin January 24, 2016, 18:15 (GMT) |
Fix yet another case broken after glLineWidth() changes Original patch didn't have any tests or what? = |
Revision 780e900 by Thomas Dinges January 24, 2016, 12:32 (GMT) |
Cycles: Tweak Cycles samples again. Now we use 128 for final, and 32 for preview. These values should be a bit better (power of two, also faster with CMJ). |
Revision 9163fc0 by Sergey Sharybin January 24, 2016, 12:05 (GMT) |
Cycles: Fix typo in flags check |
Revision 35c3e7b by Thomas Dinges January 24, 2016, 11:31 (GMT) |
Cleanup: Remove outdated comment in volume code. Thanks to jesterking for finding this one. |
Revision f796e2d by Sergey Sharybin January 24, 2016, 11:25 (GMT) |
Add missing line width in the 2d view grid drawing |
Revision 79ee1b0 by Campbell Barton January 24, 2016, 11:06 (GMT) |
More missing calls to glLineWidth |
Revision 82577a7 by Sergey Sharybin January 24, 2016, 11:03 (GMT) |
Depsgraph: Add missing relations between driver and particle settings While it's not really working reliably to drive something on runtime it's handy to have such possibility to tune particle system using proxies in the scene files. Just another quick thing for the Nieve project. |
Revision 54b992a by Campbell Barton January 24, 2016, 09:30 (GMT) |
Fix glLineWidth state use w/ grid floor and brush |
Revision 7c1e369 by Sergey Sharybin January 24, 2016, 09:01 (GMT) |
Fix tile highlight corners are too fat since recent changes in glLineWidth policy |
January 24, 2016, 05:25 (GMT) |
Fix Smooth Weight expand logic Since weight_other is equal to weight_accum_prev[i_other], the original lines actually are no-op. The visible effect is that when smoothing just two vertices with weights 1 and 0, the expand value has no effect until it reaches exactly 1. This change makes it gradual. |
Revision 2ca34e4 by Campbell Barton January 24, 2016, 03:29 (GMT) |
Docs: minor edits to code comments |
Revision 203d2c5 by Campbell Barton January 24, 2016, 01:21 (GMT) |
Prevent accidental fall-through in switch |
Revision 3174254 by Campbell Barton January 24, 2016, 01:13 (GMT) |
Cleanup: style |
Revision 0284fe8 by Campbell Barton January 24, 2016, 01:12 (GMT) |
Correct error in recent vector transform commit |
Revision b428780 by Sergey Sharybin January 23, 2016, 20:33 (GMT) |
Cycles: Make Clang 3.6 happy with const debug flags reference For some reason it did not like the explicit const qualifier for a custom type. |
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