Blender Git Commits

Blender Git "master" branch commits.

Page: 2429 / 5574

January 24, 2016, 21:33 (GMT)
Correct fix for T47047

Caused new 2d views to initialize w/o scrollbars
January 24, 2016, 20:25 (GMT)
Fix lock release deadlock when acquiring pass with no data ready yet

There is no reason to do separate image buffer release when there's
found buffer but with empty rects because of the following reasons:

- All the acquire() calls are followed with corresponding release()
calls, regardless of whether image buffer was empty, missing or
whatever.

- It was done wrong -- since lock was passed as NULL, it'll only
de-reference the image buffer itself, this causes following:

* Wrong user counter since there'll subsequent release() call with
the proper lock passed to it.
* Global locks are to be released prior to the spin locks,
and such an extra release violated this rule.
January 24, 2016, 20:25 (GMT)
Fix missing render result release when alt-wheeling render pass menu
January 24, 2016, 19:25 (GMT)
Fix T47210: Compostiting, Bad AA using distort + undistort nodes

Compositor tried to be too much smart and avoid unneeded re-calculations of
the distortion model, but the way it was implemented is by falling back to
the nearest interpolation first.

We can't really cheat here, better to just look into faster models estimation.
January 24, 2016, 18:49 (GMT)
Fix T47217: Crash when tracking specific scene
January 24, 2016, 18:15 (GMT)
Fix yet another case broken after glLineWidth() changes

Original patch didn't have any tests or what? =
January 24, 2016, 12:32 (GMT)
Cycles: Tweak Cycles samples again.

Now we use 128 for final, and 32 for preview. These values should be a bit
better (power of two, also faster with CMJ).
January 24, 2016, 12:05 (GMT)
Cycles: Fix typo in flags check
January 24, 2016, 11:31 (GMT)
Cleanup: Remove outdated comment in volume code.

Thanks to jesterking for finding this one.
January 24, 2016, 11:25 (GMT)
Add missing line width in the 2d view grid drawing
January 24, 2016, 11:06 (GMT)
More missing calls to glLineWidth
January 24, 2016, 11:03 (GMT)
Depsgraph: Add missing relations between driver and particle settings

While it's not really working reliably to drive something on runtime
it's handy to have such possibility to tune particle system using
proxies in the scene files.

Just another quick thing for the Nieve project.
January 24, 2016, 09:30 (GMT)
Fix glLineWidth state use w/ grid floor and brush
January 24, 2016, 09:01 (GMT)
Fix tile highlight corners are too fat since recent changes in glLineWidth policy
January 24, 2016, 05:25 (GMT)
Fix Smooth Weight expand logic

Since weight_other is equal to weight_accum_prev[i_other], the original
lines actually are no-op. The visible effect is that when smoothing just
two vertices with weights 1 and 0, the expand value has no effect until
it reaches exactly 1. This change makes it gradual.
January 24, 2016, 03:29 (GMT)
Docs: minor edits to code comments
January 24, 2016, 01:21 (GMT)
Prevent accidental fall-through in switch
January 24, 2016, 01:13 (GMT)
Cleanup: style
January 24, 2016, 01:12 (GMT)
Correct error in recent vector transform commit
January 23, 2016, 20:33 (GMT)
Cycles: Make Clang 3.6 happy with const debug flags reference

For some reason it did not like the explicit const qualifier for a
custom type.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021