Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 13, 2015, 11:58 (GMT)
Imbuf types refactor.

ImBuf types were getting stored as bitflags in a 32bit integer which had
already run out of space. Solved the problem by separating file type to
an ftype enum, and file specific options to foptions.

Reviewed by Campbell, thanks a lot!
July 13, 2015, 10:05 (GMT)
Use regex for cmake config parsing
July 13, 2015, 09:10 (GMT)
Fix T45397: Frameserver rendering no longer works in 2.75 or 2.75a

Issue was caused by a typo in original multiview commit.
July 13, 2015, 09:01 (GMT)
Fix T45385: Crash on render occurring when two hair modifiers are active that both use a UV mapped material for render

Not sure it's totally correct solution, but seems reasonable because it's
possible dmcache is set to ISCHILD.

Someone more familiar with the particles code might want to revisit this :)
July 12, 2015, 19:52 (GMT)
Minor tweaking to Knife header text.

Confirm/cancel shall always be first, and also makes more sense to have
define cut/close cut/new cut together.
July 12, 2015, 19:39 (GMT)
Shortcut-to-string converter: add 'dbl-' in front of key when expecting a double-click.

I think this is the only Keymap value we really need to handle here...
July 12, 2015, 19:32 (GMT)
Add new modalkeymap usage in helper header message to Knife tool.
July 12, 2015, 19:14 (GMT)
Add new modalkeymap usage in helper header message to Fly mode.
July 12, 2015, 17:48 (GMT)
Cleanup: style
July 12, 2015, 17:43 (GMT)
Remove redundant string copy
July 12, 2015, 17:04 (GMT)
Missed essential part in previous commit.

Or how to epic fail a fix when working on two different systems.
Or how to increase your commit rate.
July 12, 2015, 16:49 (GMT)
Fix T45375: Cant clear temp fluid cache after closing Blender (Windows).

There was two different issues here actually:
* Own (very high) stupidity only gave 8 chars to file name (sic).
* list dir returns dirpaths without a trailing slahs, but expects them to have it it seems. :|
July 12, 2015, 15:56 (GMT)
Cycles: Expose "Max Bounces" for the world light.

When using MIS, the world is treated as regular light and in this case
we can now also limit the maximum amount of bounces, the background light
will contribute to the scene.

This can improve performance in some cases, where it's e.g. sufficient to
only have a contribution on first 1-2 bounces.
Examples can be found in the differential.

Differential revision: https://developer.blender.org/D1399
Revision 6ffc988 by Jorge Bernal
July 12, 2015, 14:58 (GMT)
BGE Clean-up: New EXP prefix for the BGE Expression module

The expression module now uses an EXP prefix and it follows a
distribution similar to blender.

Additionally the hash function in EXP_HashedPtr.h was simplified and the
files EXP_C-Api.h &.EXP_C-Api.cpp were deleted because were unused.

Reviewers: campbellbarton, moguri, sybren, hg1

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1221
July 12, 2015, 14:21 (GMT)
Fix crash in redraw timer

Was modifying wrong regions flag, that could also be NULL.
July 12, 2015, 12:57 (GMT)
Add ability for redraw timer to run for fixed time

Also avoid accessing context vars in timer loop.
July 12, 2015, 12:26 (GMT)
PyAPI: Use separate writes for operator reports

This allows us to temp override the stdout and extract individual reports
July 12, 2015, 10:50 (GMT)
Docs; Py API gotcha's section

Minor corrections and cleanup
July 11, 2015, 19:50 (GMT)
Use const for direntry strings
Revision 8c67b8f by Julian Eisel
July 11, 2015, 19:44 (GMT)
File Browser: Fix possible bug and some minor tweaks

BLI_add_slash appended to a char *, a potential buffer overflow

Also partially removed an assert, which failed after changing file format of a saved image. We need a better way to handle such cases.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021