Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 23, 2015, 06:11 (GMT)
BMesh: mesh-data picking, edge+vert improvement

When zoomed out vert bias over edges meant it wasn't possible to select edges.
Now pick the edge if the cursor is closer to its center.
April 23, 2015, 06:09 (GMT)
Cleanup: warnings
April 23, 2015, 02:58 (GMT)
Py API: Remove deprecated callback_add
April 22, 2015, 21:48 (GMT)
Fix T44396 - Compositing render slots don't work

Note 1: If you go to a render slot previously rendered and change
something in the compositing the buffer will still vanish.

This is an old bug, T44181, and not addressed here
(I'm basically just fixing the regression introduced with multiview)

Note 2: I have a work in progress patch to get rid of
RenderResult->rectf/rect32/rectz entirely. It still not working, and we
should have a working code base before doing refactoring anyways.
April 22, 2015, 20:48 (GMT)
Fix broken uiTemplateIconView().

Was using enum **value** as **icon id**... tripple sigh!
Guess it was working for its only current use (matcaps), but still.
Revision 90b7652 by Julian Eisel
April 22, 2015, 19:50 (GMT)
Fix T44472: Stereo 3D save options missing in File Browser
April 22, 2015, 19:40 (GMT)
Fix T44463 - crash on "Full Sample"
Revision 31f984b by Julian Eisel
April 22, 2015, 18:43 (GMT)
Show buttons to change render layer/pass in UV Editor header

Previousely this was "hidden" in the Properties Region, this makes it
more visible/usable.

Requested by @sebastian_k
April 22, 2015, 18:20 (GMT)
Tracking: Show plane track outline if image failed to load
April 22, 2015, 18:00 (GMT)
Tracking: Fix missing pointer array check when reading plane track

This could cause memory corruption when moving files from system with one
bitness to another.
April 22, 2015, 17:28 (GMT)
Double click selection on animation channels selects all keyframes of the range
April 22, 2015, 16:12 (GMT)
Freestyle: Fixed a crash due to missing call of StrokeShader.__init__() in Python.

Many thanks to the problem report by flokkievids (Folkert de Vries)
through a comment in Patch D963.
Revision 798facb by Julian Eisel
April 22, 2015, 15:20 (GMT)
Fix crashes when moving game property with invalid index (from py/redo
panel)

Also hides index option in redo panel to be consistent with similar
operators
April 22, 2015, 12:11 (GMT)
Placeholder image strips feedback session changes no.2:

Change paths operator can also have the same placeholder logic now
April 22, 2015, 12:11 (GMT)
Placeholder image strips feedback session changes no.1:

Autodetect range of strips.
April 22, 2015, 12:11 (GMT)
Placeholders for sequencer take one.

Placeholder images, means that the image sequence reserves a range for
images, displaying black while we wait for them to finish rendering.

This is meant as a feature to not break the layout of gooseberry
sequence edits while we wait for those frames to arrive.
Revision dc36e1f by Julian Eisel
April 22, 2015, 12:02 (GMT)
Fix T44476: Hiding Grease Pencil from Outliner RMB doesn't update 3D
View
Revision 18aaae1 by Julian Eisel
April 22, 2015, 11:41 (GMT)
Fix T44477: Overlapping tooltips in Outliner

Tooltips for buttons in the Outliner could overlap the Outliner's RMB
menu in some cases (and there's no way to get rid of the tooltip again).
This disables the button's tooltip before creating the menu (as we do it
for the normal RMB menu)
April 22, 2015, 11:19 (GMT)
Fix and simplify vertical positioning and calculation of metadata
display more.
April 22, 2015, 10:35 (GMT)
Rename stamp panel to metadata panel.

Rationale - this panel also enables metadata that get written on files.

Also moved draw_stamp property in the panel - to make it clearer it only
controls the drawing, not individual metadata.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021