Revision 232c2d3 by Sergey Sharybin March 27, 2015, 13:23 (GMT) |
Dualcon: Code cleanup, prepare for strict C++ flags |
Revision 3f4219a by Sergey Sharybin March 27, 2015, 13:23 (GMT) |
OpenColorIO: Code cleanup, prepare for strict C++ flags |
Revision 90f6458 by Sergey Sharybin March 27, 2015, 13:23 (GMT) |
GHost: Code cleanup, prepare for strict C++ flags |
Revision 38c4645 by Campbell Barton March 27, 2015, 11:23 (GMT) |
rename BGE attr from D1091 (match methods) |
Revision 34c9284 by Antonis Ryakiotakis March 27, 2015, 10:39 (GMT) |
Use preview option to detect frame range for filename when using ctrl F11. |
Revision e7afba4 by Sergey Sharybin March 27, 2015, 09:41 (GMT) |
Compositor: Cleanup, don't pollute namepace with all symbols from std |
Revision 408a2a8 by Sergey Sharybin March 27, 2015, 09:38 (GMT) |
Compositor: Improve reports to the interface about what's going on The functionality was got lost when new compositor system was landed and it wasn't always clear what's causing the hicucps. Now it's nicely reported to the stats line. |
March 27, 2015, 05:11 (GMT) |
BGE: New isDynamicSuspended python attribute This is a new KX_GameObject attribute that it increments the possibilities of optimization during the game Additionally the unused m_bSuspendDynamics variable is removed. Reviewers: moguri, agoose77, lordloki Reviewed By: agoose77, lordloki Subscribers: agoose77, lordloki Differential Revision: https://developer.blender.org/D1091 |
Revision c8f95cb by Julian Eisel March 26, 2015, 21:16 (GMT) |
Only enable IME for supported translation contexts For me, weird characters are drawn if IME is enabled but translation is not set to a supported language. Could become an utility function if needed later. |
Revision 065e589 by Julian Eisel March 26, 2015, 20:24 (GMT) |
IME: Minor API cleanup |
Revision 6e72f06 by Julian Eisel March 26, 2015, 20:16 (GMT) |
Fix duplicated IME input AFAIK a few IMEs were affected by this so I guess we can now add a few more IMEs to the "officially supported" list. Patch by @randon (thanks again!), minor edits by me. |
Revision d26c18c by Antonis Ryakiotakis March 26, 2015, 17:25 (GMT) |
Project directory proxies: Use BL_proxy if directory is blank to avoid filling the whole folder with files. |
Revision 4c7876c by Antonis Ryakiotakis March 26, 2015, 16:54 (GMT) |
New option proxy placement, project directory. There are two per-editor settings now, the Per-Strip setting (default) and the Project setting. The per strip setting basically uses the previous, per-strip options for storing the proxies. The project setting though will use a specified directory for -all- proxies, or the blend file directory if no directory is given. |
Revision d084967 by Antonis Ryakiotakis March 26, 2015, 14:44 (GMT) |
Revert "Change Enables proxy operator to Copy proxy operator." This reverts commit ec03ab021f171bf529746bb440756fbc986b45e7. Changing this since it looks like Mattieu does not really like the change. Will be adding another way to tweak the directories |
Revision c0ef4e9 by Antonis Ryakiotakis March 26, 2015, 13:50 (GMT) |
Fix T44122, rendering OpenGL preview movie with audio has wrong audio range and extra frames. Issue here is that the movie backend would unconditionally use the start frame of the scene instead of the preview frame. Solved by passing an explicit "preview" argument. Strictly speaking, the preview argument is part of the renderdata struct, that is also passed to the code, but when rendering the final result we want to unconditionally render the full range regardless of the preview setting of the render structure. However, OpenGL rendering does use the preview range so we need to account for that when making those exports. This is also a nice chance to correct the filenames, which still used the full range. |
Revision f80064f by jens verwiebe March 26, 2015, 12:19 (GMT) |
Fix compiling after sound changes |
Revision 59132e6 by Sergey Sharybin March 26, 2015, 11:33 (GMT) |
Fix building with audaspace disabled after 828c85a |
Revision dc3b869 by Antonis Ryakiotakis March 26, 2015, 10:39 (GMT) |
Missed those last commit |
Revision 828c85a by Antonis Ryakiotakis March 26, 2015, 10:35 (GMT) |
sound module: Append functions with BKE (makes it easier to make them out from local functions) |
Revision d97b974 by Bastien Montagne March 26, 2015, 08:20 (GMT) |
Fix T44138: Crash in DataTransfer modifier when selecting a source with no loops. Simply check and early return in case we have no source or destination items (verts/edges/loops/polys) available... Also, fix an assert in `BKE_mesh_calc_normals_poly()`, when called with no poly. |
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