Revision 9d72c9e by Campbell Barton March 10, 2015, 11:00 (GMT) |
Tests: Print counter with operator test |
Revision 8a55139 by Campbell Barton March 10, 2015, 08:46 (GMT) |
Fix crash in mesh data transfer |
Revision 95a1cc2 by Campbell Barton March 10, 2015, 07:22 (GMT) |
Fix crash extruding an empty curve |
Revision 81b50bc by Campbell Barton March 10, 2015, 07:21 (GMT) |
Fix crash enabling dyntopo in background mode |
Revision f1a0c2a by Campbell Barton March 10, 2015, 07:17 (GMT) |
Fix T43941: Grease pencil eraser outline vanishes |
Revision afa8a0a by Lukas Toenne March 9, 2015, 17:45 (GMT) |
Fix for yet another assert fail of particle dmcache index. This is totally broken, just making sure Blender does not crash and devs can investigate other issues that are actually fixable. |
Revision e2471ea by Antonis Ryakiotakis March 9, 2015, 17:27 (GMT) |
Attempt to fix T43919, avoid using GPU_framebuffer_slots_bind just in case a system does not support drawing to many framebuffers. |
Revision 219937f by Lukas Toenne March 9, 2015, 14:23 (GMT) |
Fix T43674: Smoke collision does not detect obstacles reliably. The smoke obstacle detection was using a maximum distance for BVH checks to find mesh elements that define boundary cells in the grid. This BVH test was using an arbitrary value of 0.6 cell units. It should be `sqrt(3)*0.5` to account for the maximum possible distance of mesh elements inside a cell. Otherwise some cells that should form the boundary are not detected as such (no closest mesh element found inside the radius), so you get gaps in the smoke obstacle. |
Revision b14e287 by Julian Eisel March 9, 2015, 13:48 (GMT) |
Fix T43937: Changing Texture Brush doesn't update toolbar |
Revision b21e0cc by Bastien Montagne March 9, 2015, 12:02 (GMT) |
Fix T43872: Adding a constraint to a bone of a proxy armature resets all bones' transformations. Temp hack for until new depsgraph is here. Thanks the Joshua and Sergey for their help. |
Revision fd94d2d by Sergey Sharybin March 9, 2015, 11:56 (GMT) |
T37832: OpenCL compositing bug in defocus node The issue seems to be caused by the integer overflow. It's actually still needed to investigate why exactly buffer contained such a huge value, but the patch is still legit and seems to be solving the issue just nicely. |
Revision a1549bc by Campbell Barton March 9, 2015, 10:01 (GMT) |
Image Space: enable zoom/cursor warping |
Revision 40ef25d by Campbell Barton March 9, 2015, 09:26 (GMT) |
Fix T43891: Skin modifier inverts some faces |
Revision 9ffc66b by Campbell Barton March 9, 2015, 09:26 (GMT) |
Math Lib: add mid_v3_v3v3v3v3 |
Revision d4c1e98 by Sergey Sharybin March 9, 2015, 09:15 (GMT) |
Fix T43484: Motion blur fails in certain circumstances The issue was caused by mismatch in how aligned triangles storage was filled in during BVH construction and how it was used during rendering. Basically, i was leaving uninitialized storage for triangles when there was deformation motion blur detected for the mesh. Was likely some sort of optimization, but in fact it's still possible that regular triangles would be needed for rendering. So now we're storing aligned storage for all triangle primitives and only skipping motion triangles (the deformation motion blur flag from mesh is now ignored). |
Revision b13b900 by Sergey Sharybin March 9, 2015, 08:25 (GMT) |
Cycles: Improve logging in object motion detection Reporting mesh name is not really useful, since it's name does not any relation with the original object/mesh names. |
Revision 2ae0f1e by Sergey Sharybin March 9, 2015, 07:48 (GMT) |
Fix T43908: Mask render bug, one pixel black line This was a regression caused by attempts to fix T42844 and there were some red-herrings which lead me to the wrong way to fix it. It's some deeper issue than just interpolation offset, it's mainly how the node resolution is being mapped to each other. It could be actually a part of canvas awareness project.. |
Revision 36df8cc by Campbell Barton March 9, 2015, 07:33 (GMT) |
Fix T43421: bisect_edges returns insufficient data |
Revision 09e072a by Campbell Barton March 9, 2015, 06:24 (GMT) |
Revision 29e5de3 by Campbell Barton March 9, 2015, 05:36 (GMT) |
Fix BGE: calling ReleaseInstance on NULL joystick |
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