Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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Revision 33e8451 by Lukas Toenne
June 26, 2014, 08:41 (GMT)
Better description for the "make links" operator.

This is a misnomer: the operator copies data (mostly pointers) of
various types from the active to selected objects. "Make Link" implies
creating a permanent connection between these objects ...
June 26, 2014, 06:09 (GMT)
Code cleanup: remove MAT3/4_UNITY defines, just call unit_m3/4
June 26, 2014, 05:46 (GMT)
Code cleanup: casts, dead assignment & arg order.
June 26, 2014, 03:54 (GMT)
Reverted part of my previous commit causing a crash.
June 26, 2014, 03:13 (GMT)
Freestyle: code cleanup: removed unused (outdated) static variables.
Revision 8d6f546 by Joshua Leung
June 26, 2014, 02:42 (GMT)
Whitespace fix
Revision 11e0ddd by Joshua Leung
June 26, 2014, 02:39 (GMT)
Bugfix T40801: Select grouped objects by Keying Set not working with builtin Keying Sets

Most of the default builtin Keying Sets (e.g. Loc, Rot, Available, etc.) depend
on the currently selected objects, making them unsuitable for use with this feature.
As a result, this feature would silently fail. This commit adds some error messages
which at least let users know what's going on so that they can make other plans
June 25, 2014, 22:47 (GMT)
BGE: New Mouse Actuator

Disclaimer: The author of this patch is Geoffrey Gollmer (gomer). I only updated the patch to the current git master status, reworked several parts to fit well with current coding style and applied several fixes.

This actuator allows users to show/hide the mouse cursor using logic bricks, as well as control object rotation with a mouse in the BGE.
The mouse rotation is flexible enough to allow any type of mouse look, as well as banking for flight controls.

{F94520}

{F91859}

Blend file for testing Mouse actuator (with default parameters and crosshair): {F94920}

Reviewers: moguri

Reviewed By: moguri

CC: gomer, lordodin

Differential Revision: https://developer.blender.org/D559
June 25, 2014, 20:23 (GMT)
Windows: Enable numpy again, as we do have libs again for vc2013 and against py3.4.
June 25, 2014, 18:53 (GMT)
Updating submodule to point to v2.71

Now for real!
June 25, 2014, 18:39 (GMT)
Updating submodule to point to v2.71
Revision 42959f0 by Lukas Toenne
June 25, 2014, 15:42 (GMT)
Fix T40759: "Add Shortcut" operator was leaving new keymap items on
cancel.
June 25, 2014, 11:52 (GMT)
Fix T40757: Video Texture - Video frames dropped from beginning and end

it's actually a followup for 04f81c8, no need to apply offset for video files.
June 25, 2014, 10:25 (GMT)
Fix T40776: Crash when using empty curve as a deformation target
June 25, 2014, 09:38 (GMT)
Fix T40800: Crash when editing material nodes

it was caused by ee5f432. Not sure why exactly blender runs into
threading conflicts here since material preview works.

Let's keep it simple for now and disable material nodes preview,
because it's not supported by the interface anyway.

This is to be included to the final release.
June 25, 2014, 09:33 (GMT)
Use api function for flipping button list & rename to BLI_listbase_reverse
June 25, 2014, 09:29 (GMT)
Use fill function for setting origindex
June 25, 2014, 09:02 (GMT)
Speedup for skin modifier, avoid calculating normals many times
June 25, 2014, 06:45 (GMT)
Fix T40786: Crash setting negative sound offset
June 24, 2014, 18:22 (GMT)
Correction to last commit
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021