Revision d44c79b by Campbell Barton November 22, 2013, 09:10 (GMT) |
Fix T37281: View3D could have invalid transform orientation using undo |
Revision 283f43d by Campbell Barton November 22, 2013, 08:42 (GMT) |
Fix T37559: Crash dissolving vertices in some situations |
Revision d4a1138 by Campbell Barton November 22, 2013, 00:30 (GMT) |
Code Cleanup: warnings |
Revision a5183d7 by Campbell Barton November 21, 2013, 23:43 (GMT) |
Code Cleanup: use NULL for pointer checks and remove joke. |
Revision f801f80 by Campbell Barton November 21, 2013, 23:37 (GMT) |
fix for active bone not saving in editmode. |
Revision bd5da19 by Thomas Dinges November 21, 2013, 23:33 (GMT) |
Cycles: Add a "Normal" input socket to the Layer Weight node + GLSL drawing code. Patch by lichtwerk (Philipp Oeser). Differential Revision: https://developer.blender.org/D28 |
Revision a08750a by Campbell Barton November 21, 2013, 21:42 (GMT) |
Armature Editing: select shortest path (Ctrl+RMB matching mesh operator) Patch originally from Terry Struven, modified to use more generic functions. |
Revision 41e5635 by Campbell Barton November 21, 2013, 21:39 (GMT) |
Code Cleanup: int pointer comparison |
Revision 811ce5a by Bastien Montagne November 21, 2013, 19:25 (GMT) |
Code cleanup: Minor addition to rB254aa8f3a0fbffcbcb886cfaa81b630ae3e9bb78: handle copying of drawflag in ui_but_update_from_old_block() Note that this is not really needed currently, as the only flag being copied here (UI_BUT_REDALERT) remained in but->flag. However, since we'll have more flags in drawflag now, it's better to explicitly handle this situation... This func could use some cleanup anyway (a bunch of commented code here)... Thanks to Campbell for noting this! |
November 21, 2013, 16:38 (GMT) |
CMake: minor spelling fix for WITH_BOOST Reviewed By: brecht Differential Revision: https://developer.blender.org/D26 |
Revision 904129f by Bastien Montagne November 21, 2013, 15:51 (GMT) |
Squashed commit of the following: commit b8b7180760b7c57f15b9930c29207febcf5fefb3 Author: Bastien Montagne <montagne29@wanadoo.fr> Date: Thu Nov 21 16:31:16 2013 +0100 Code cleanup: replace "LISTLABEL" button type by an "UI_BUT_LIST_ITEM" button flag. Summary: Rationals: I) I was never that happy to have a full button type just to set custom colors to labels inside listitems! II) If we use (as planned) TEX buttons instead of labels to allow listitems click-rename, I'd like to be able to use listitems' theme color here as well, much easier witha flag than adding yet another button type! Note: related to D8 Reviewers: brecht Differential Revision: https://developer.blender.org/D25 |
Revision 254aa8f by Bastien Montagne November 21, 2013, 13:43 (GMT) |
Squashed commit of the following: commit 6f97e194e58aab38d351c796bf7bb6abca33f5f9 Author: Bastien Montagne <montagne29@wanadoo.fr> Date: Wed Nov 20 21:18:20 2013 +0100 Code cleanup: Move some uiBut->flag to uiBut->drawflag, make those flags anonymous enums. Summary: Make some room in but->flag (I did not add another flag, we already have drawflag, which was nearly not used up till now). Note: I�??m not sure whether REDALERT (and perhaps even DISABLED?) should not go to but->drawflag as well... Related to D8 Reviewers: brecht Differential Revision: https://developer.blender.org/D22 |
Revision 044a342 by Sergey Sharybin November 21, 2013, 13:11 (GMT) |
Fix a wrong check ls == NULL || lb->first == NULL |
Revision 91f0a38 by Lukas Toenne November 21, 2013, 09:47 (GMT) |
Fix T37558: Cosmetic label change to indicate that the path for individual inputs in the File Output node is actually a sub-path based on the overall node file path. |
Revision 98bf859 by Shinsuke Irie November 21, 2013, 03:43 (GMT) |
Blender Internal: Add shader nodes "Separate HSV" and "Combine HSV", same as Cycles' ones. |
Revision ac021a4 by Campbell Barton November 20, 2013, 23:36 (GMT) |
Code Cleanup: use strict flags for screw modifier, reduce sign conversion |
Revision 7cdfe18 by Antonis Ryakiotakis November 20, 2013, 21:47 (GMT) |
Fix compile error on MinGW64, time.h is required for gmtime. |
Revision b0ea93a by Thomas Dinges November 20, 2013, 18:37 (GMT) |
* Remove more code for stars, missed those. Sorry! |
Revision 30512d7 by Thomas Dinges November 20, 2013, 18:13 (GMT) |
Blender Internal: * Remove Stars feature. This was a quite minimalistic feature and there are better alternatives with more control (particles for example). Removal discussed during BCon13 developer meeting and already years before, time to do it.. Reviewed By: brecht Differential Revision: https://developer.blender.org/D17 |
Revision d232486 by Campbell Barton November 20, 2013, 17:32 (GMT) |
Fix T37543: Multiline 3D Text saved in edit mode breaks on load |
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