Revision cf9fe8f by Mitchell Stokes November 4, 2013, 19:21 (GMT) |
BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionality to RAS_IRasterizer. RAS_OpenGLRasterizer is a bit of a mess now with references to Ketsji and other modules it shouldn't be accessing. |
Revision f4762eb by Bastien Montagne November 4, 2013, 18:58 (GMT) |
UI messages fixes... |
Revision 3ccaa9b by Antonis Ryakiotakis November 4, 2013, 18:40 (GMT) |
Missing convert button on particle modifier panel. Cache pathcache check should be only on path display mode. |
Revision 84daa57 by Bastien Montagne November 4, 2013, 18:26 (GMT) |
Update i18n tools for new build_hash... |
Revision 13caf5c by Sergej Reich November 4, 2013, 17:02 (GMT) |
bullet: Remove patch applied upstream |
Revision 2010c6a by Sergey Sharybin November 4, 2013, 13:21 (GMT) |
Made buildinfo aware of builds from GIT - Use commit number since last annotated tag as a revision number replacement. It'll eb followed by 'M' symbol if there're local modification in the source tree. - Commit short SHA1 is included. Helps getting information about commit used to build blender with much faster. - If build is not done from master branch, this also will be noticed in the splash screen. This commit also replaces revision stored in the files with git-specific fields (change and hash). This is kind of breaks compatibility, meaning files which were saved before this change wouldn't display any information about which revision they were saved with. When we'll finally switch to git, we'll see proper hash and change number since previous release in the files, for until then svn version will be used as a change number and hash will be empty. Not a huge deal, since this field was only used by developers to help torubleshooting things and isn't needed for blender itself. Some additional tweaks are probably needed :) |
Revision d07f3f7 by Campbell Barton November 4, 2013, 12:01 (GMT) |
add CDDM_lower_num_loops(), for completeness (currently unused). |
Revision 3b91a77 by Campbell Barton November 4, 2013, 11:27 (GMT) |
code cleanup: typo in function name |
Revision a1d553a by Joshua Leung November 4, 2013, 04:18 (GMT) |
Bugfix [#36950] Restrict Frame Range not being obeyed on Driver F-Curves By default, drivers (used to) automatically map the driver result (i.e. "evaltime" or the x-coordinates in the driver graphs) to results. This evaltime => cvalue mapping is necessary when there are absolutely no keyframes or modifiers on a driver F-Curve, or else nothing would happen. However, when there are modifiers on these driver F-Curves, and these modifiers only work within certain ranges, there would be confusing and unwanted situations where even if you clamped the modifiers to only generating a curve within certain frame ranges, the final driver output would still ignore the results of the curve due to the underlying 1-1 mapping. This commit introduces a check to ensure that this automatic mapping won't happen during such invalid ranges. |
Revision 0b2d9ff by Joshua Leung November 4, 2013, 01:18 (GMT) |
Fix for uninitialised var |
Revision 65633d7 by Campbell Barton November 4, 2013, 00:55 (GMT) |
code cleanup: remove unused operator (select all handles this case now) |
Revision c366f08 by Bastien Montagne November 3, 2013, 21:11 (GMT) |
Fix [#37297] Crash when Adding and Removing Fluid Particlesystem. Using freed mem... |
Revision ddcb116 by Bastien Montagne November 3, 2013, 18:04 (GMT) |
Fix [#37275] can't import 2.68a keymap Now exported keymaps will still be usable accross versions, even if some operator properties disappear (write a warning in console in this case, instead of "crashing"). Also factorized a bit of code here! |
Revision 9575521 by Tamito Kajiyama November 3, 2013, 14:25 (GMT) |
Minor code improvements: avoid unnecessary Python object allocations in Freestyle color blending. |
Revision 2190e6d by Tamito Kajiyama November 3, 2013, 14:24 (GMT) |
Fix for missing calls of BaseMath_ReadCallback() when accessing vector/color elements. This bug was causing wrong color blending results in Freestyle color modifiers. Problem report from Light BWK through personal communications, thanks! |
Revision bb9cbed by jens verwiebe November 3, 2013, 13:10 (GMT) |
OSX: Fix an error in own 61065 |
Revision e5572a3 by Sergey Sharybin November 3, 2013, 09:33 (GMT) |
Motion tracking: use is_keyed to match naming in other areas of RNA |
Revision ec32964 by Campbell Barton November 3, 2013, 05:19 (GMT) |
code cleanup: warnings |
Revision 348addd by jens verwiebe November 2, 2013, 17:58 (GMT) |
OSX: give application bundles an own icon to better differentiate vs. folders |
Revision a8a4431 by Joshua Leung November 2, 2013, 13:11 (GMT) |
Bugfix [#36687] Animation channels can't be grouped in action editor Internal filtering flags used to obtain AnimData blocks as result were not working correctly in Action and ShapeKey modes. Instead, in these modes, they were often returning F-Curves instead, which lead to the grouping operating failing (and perhaps other unidentified bugs) |
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