Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 12, 2013, 14:08 (GMT)
Task scheduler ported form CYcles to C

Replaces ThreadedWorker and is gonna to be used
for threaded object update in the future and
some more upcoming changes.

But in general, it's to be used for any task
based subsystem in Blender.

Originally written by Brecht, with some fixes
and tweaks by self.
October 12, 2013, 13:55 (GMT)
Fix #37002: cycles viewport render shows white on old graphics cards with no
support for non-power-of-two textures.
October 12, 2013, 13:44 (GMT)
Fix #37045: blender internal SSS rendering black on some system when the SSS
reflection color was set to 1 1 1. BSSRDF parameter fit not converging properly
due to float precision issues.
October 12, 2013, 12:54 (GMT)
Further tweak for dual quaternion armature deform problem, tweak the epsilon
value to solve some more cases.
October 12, 2013, 11:28 (GMT)
Revert both own r60700 and r60702. API behavior for expanded enums is completly inconsistent, but again, better to do such changes (soft-breaking API) in bulk...
October 12, 2013, 11:18 (GMT)
Add poll function for overlay panel. Thanks to Thomas Dinges for the report!
Revision e192f5b by Lukas Toenne
October 12, 2013, 11:05 (GMT)
Fix #37047, Expanded Enum Alignment glitching.
The enum item buttons in the node header change their alignr when switching the tree type, due to different things being shown in the header (this rarely happens in other panels, so it doesn't turn
up easily). The new alignnr needs to be copied to existing block buttons in ui_but_update_from_old_block to ensure the enum items get aligned to each other.
October 12, 2013, 11:03 (GMT)
Followup to own r60700, fix was not correct... In fact, beahivor of expanded enums is not consistent with other properties, as there labels are never shown. Keep it for now, though, as this would break many scripts and ui file, better to do this in bulk!

Thanks to DingTo and plasmasolutions for notifying the issue.
October 12, 2013, 09:54 (GMT)
Code cleanup: Remove some more unused cycles SSS code, related to the lookup table.
October 12, 2013, 09:43 (GMT)
Fix obvious error in expanded enum layout code, given uiname would never be use...
October 12, 2013, 06:11 (GMT)
More fixes for PSD support in SCons scirpts...
October 12, 2013, 03:42 (GMT)
transform - use 2d float's for the viewport center (allows for vector math functions to be used more easily).
October 12, 2013, 02:19 (GMT)
code cleanup: use const's for vector args.
October 12, 2013, 00:08 (GMT)
Fix dual quaternion armature deform giving erratic results in some cases. Bug
was encountered in a Kiribati rig file.

The problem was actually in the matrix to quaternion conversion function. One
problem is that it was using the wrong matrix indices in case of an ill defined
matrix trace. Besides that FLT_EPSILON was too small to detect cases where
float precision becomes a problem.
October 12, 2013, 00:08 (GMT)
Fix crash running Blender in background mode, caused by revision 60633.
October 12, 2013, 00:08 (GMT)
Code cleanup: remove some unused cycles SSS code.
October 11, 2013, 23:14 (GMT)
Fix build scripts related to PSD support. Both CMake and SCons builds were broken.
October 11, 2013, 22:37 (GMT)
OSX/scons: change again conditional for ftemplate, it can be ambigous with xcode5, cause there is still gcc and llvm-gcc symlinks to clang, so env['CXX'] is bad test then
October 11, 2013, 21:37 (GMT)
scons: fix WITH_PSD compiling, still i think muddled naming is used here, todo: cleanup
October 11, 2013, 19:44 (GMT)
Fix [#37049] Default keybindings: Text editor auto-complete accepts Return, but not Numpad Enter
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