Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 29, 2013, 22:31 (GMT)
BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost.
July 29, 2013, 22:20 (GMT)
BGE: Adding bge.physics as another alias for the PhysicsConstraints module.
Revision a5cc8f2 by Gaia Clary
July 29, 2013, 22:15 (GMT)
Collada: Optimize Scale to scene. Only need to scale the root objects of a hierarchy
Revision 1a3a252 by Gaia Clary
July 29, 2013, 21:51 (GMT)
Collada: Import now always rotates input to match blender's Z_UP axis
Revision c8958ee by Gaia Clary
July 29, 2013, 21:22 (GMT)
Added Scene scale calculator to UnitConverter for future usage (wip)
July 29, 2013, 19:39 (GMT)
Fix #36290: cycles generated texture coordinates were not sticking to the
surface again, got lost in an unrelated optimization.
Revision 966b301 by Gaia Clary
July 29, 2013, 17:27 (GMT)
Added/changed comment for clarification
July 29, 2013, 15:32 (GMT)
Fix #36235: cycles crash deactivating render layer during rendering.
Revision b517291 by Lukas Toenne
July 29, 2013, 11:42 (GMT)
Fix #36264, New modulo math node not viewable in GLSL mode. Modulo math operation was simply missing the switch statement for gpu execution.
July 29, 2013, 09:18 (GMT)
fix [#36280] Dynamic Topology crashes with active face
July 29, 2013, 09:12 (GMT)
add asserts to ensure face normal is up to date.
July 29, 2013, 08:29 (GMT)
add api call for initializing events from the windows eventstate.
July 29, 2013, 08:01 (GMT)
fix for possible dounle fclose in makesrna's replace_if_different function.
July 29, 2013, 06:49 (GMT)
Added check for address being freed by mempool free

When blender is built in debug mode, BLI_mempool_free will
ensure address passed to the function actually belongs to
this pool.
July 29, 2013, 06:49 (GMT)
Checking unsigned value against >= 0 didn't make sense

Replaced with check of whether there're tasks in the pool
before removing one.
July 29, 2013, 06:04 (GMT)
bmesh optimization (noted as todo), avoid recalculating normal every time BM_face_legal_splits() runs,
assume normal is valid (assert when its not).
July 29, 2013, 04:45 (GMT)
minor changes for confusing code.
- memset() was argument was truncated.
- outliner had redundant NULL check.
- node texture was allocating memory to make a unique name which isnt needed for a fixed size string.
July 29, 2013, 04:18 (GMT)
make code style of makesrna.c conform to the rest of blender, was also some odd indentation for property and struct definitions.
July 29, 2013, 03:01 (GMT)
rename term 'grid node' --> 'grid division' wtr snapping tips.
July 29, 2013, 02:49 (GMT)
Merging r58475 through r58700 from trunk into soc-2013-depsgraph_mt

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