Revision 29f8dfd by Mitchell Stokes July 29, 2013, 22:31 (GMT) |
BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost. |
Revision 2840edb by Mitchell Stokes July 29, 2013, 22:20 (GMT) |
BGE: Adding bge.physics as another alias for the PhysicsConstraints module. |
Revision a5cc8f2 by Gaia Clary July 29, 2013, 22:15 (GMT) |
Collada: Optimize Scale to scene. Only need to scale the root objects of a hierarchy |
Revision 1a3a252 by Gaia Clary July 29, 2013, 21:51 (GMT) |
Collada: Import now always rotates input to match blender's Z_UP axis |
Revision c8958ee by Gaia Clary July 29, 2013, 21:22 (GMT) |
Added Scene scale calculator to UnitConverter for future usage (wip) |
Revision c087529 by Brecht Van Lommel July 29, 2013, 19:39 (GMT) |
Fix #36290: cycles generated texture coordinates were not sticking to the surface again, got lost in an unrelated optimization. |
Revision 966b301 by Gaia Clary July 29, 2013, 17:27 (GMT) |
Added/changed comment for clarification |
Revision 6135a7a by Brecht Van Lommel July 29, 2013, 15:32 (GMT) |
Fix #36235: cycles crash deactivating render layer during rendering. |
Revision b517291 by Lukas Toenne July 29, 2013, 11:42 (GMT) |
Fix #36264, New modulo math node not viewable in GLSL mode. Modulo math operation was simply missing the switch statement for gpu execution. |
Revision ac0568d by Campbell Barton July 29, 2013, 09:18 (GMT) |
fix [#36280] Dynamic Topology crashes with active face |
Revision 1300721 by Campbell Barton July 29, 2013, 09:12 (GMT) |
add asserts to ensure face normal is up to date. |
Revision 02608d2 by Campbell Barton July 29, 2013, 08:29 (GMT) |
add api call for initializing events from the windows eventstate. |
Revision c9eb93d by Campbell Barton July 29, 2013, 08:01 (GMT) |
fix for possible dounle fclose in makesrna's replace_if_different function. |
Revision 47e9f0a by Sergey Sharybin July 29, 2013, 06:49 (GMT) |
Added check for address being freed by mempool free When blender is built in debug mode, BLI_mempool_free will ensure address passed to the function actually belongs to this pool. |
Revision a8aafdd by Sergey Sharybin July 29, 2013, 06:49 (GMT) |
Checking unsigned value against >= 0 didn't make sense Replaced with check of whether there're tasks in the pool before removing one. |
Revision cdc315a by Campbell Barton July 29, 2013, 06:04 (GMT) |
bmesh optimization (noted as todo), avoid recalculating normal every time BM_face_legal_splits() runs, assume normal is valid (assert when its not). |
Revision 33a9cb6 by Campbell Barton July 29, 2013, 04:45 (GMT) |
minor changes for confusing code. - memset() was argument was truncated. - outliner had redundant NULL check. - node texture was allocating memory to make a unique name which isnt needed for a fixed size string. |
Revision a25f003 by Campbell Barton July 29, 2013, 04:18 (GMT) |
make code style of makesrna.c conform to the rest of blender, was also some odd indentation for property and struct definitions. |
Revision 9a4b212 by Campbell Barton July 29, 2013, 03:01 (GMT) |
rename term 'grid node' --> 'grid division' wtr snapping tips. |
Revision 51dab0e by Sergey Sharybin July 29, 2013, 02:49 (GMT) |
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