Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 19, 2013, 21:23 (GMT)
add axis option to EDBM_verts_mirror_cache_begin
June 19, 2013, 20:43 (GMT)
BKE_bmbvh_find_vert_closest: very stupid & old bug, it was comparing hit locations incorrectly so that only the first hit was valid.
This isn't noticeable for small distances, otherwise it gives bad results.
June 19, 2013, 20:40 (GMT)
Merged revision(s) 57499-57586 from trunk/blender into soc-2013-dingto
June 19, 2013, 20:11 (GMT)
correct editmesh BKE_bmbvh_find_vert_closest(), distances are expected to be squared.
June 19, 2013, 19:59 (GMT)
correct for own regressions when refactoring select-path, was using heap popmin incorrectly.
June 19, 2013, 19:37 (GMT)
This commit tackles the "context" buttons in Properties header, which were still using "ugly" old UI code.

It removes buttons_header.c file, adds a (small) space_properties.py one, with a PROPERTIES_HT_header class, which simply uses the RNA enum to draw the context buttons.
It also fixes that enum, btw, it always featured all contexts, which means you could (try to!) set through RNA invalid contexts...

Thanks to brecht and dingto for the reviews.
June 19, 2013, 18:59 (GMT)
Remove paranoid null checks for editmesh EDBM_vert_at_index and friends (use asserts instead).
temp set BM_OMP_LIMIT to zero for better testing before release.
June 19, 2013, 18:22 (GMT)
internal editmesh api: add an extended version of EDBM_verts_mirror_cache_begin which takes arguments to give some more control.
June 19, 2013, 17:54 (GMT)
Cycles: optimized SSE BVH traversal now also works with SSE2 CPUs, so all the
way back to Pentium 4, using a slightly less efficient instruction.

Also ensure /Ox is used for Visual Studio for RelWithDebInfo builds.
June 19, 2013, 17:54 (GMT)
Cycles: prepare to make CUDA 5.0 the official version we use

* Add CUDA compiler version detection to cmake/scons/runtime
* Remove noinline in kernel_shader.h and reenable --use_fast_math if CUDA 5.x
is used, these were workarounds for CUDA 4.2 bugs
* Change max number of registers to 32 for sm 2.x (based on performance tests
from Martijn Berger and confirmed here), and also for NVidia OpenCL.

Overall it seems that with these changes and the latest CUDA 5.0 download, that
performance is as good as or better than the 2.67b release with the scenes and
graphics cards I tested.
June 19, 2013, 17:17 (GMT)
Fix for Debug build on MSVC2008 and MSVC2012 after Cycles Kernel optimization:

Compiler optimization was accidentally set to /Ox for debug build too.
Changed this to be /Od in Debug and /Ox in Release mode.
June 19, 2013, 15:20 (GMT)
Usability:

For users without middle-mouse buttons, they can now use Circle and Border
deselect by holding SHIFT. Middle mouse still works too.

June 19, 2013, 15:08 (GMT)
Fix for expanded enums with icon_only enabled, name of each item was still used to compute its button's size!
June 19, 2013, 15:05 (GMT)
fix own regression with normal recalculation updates
June 19, 2013, 14:08 (GMT)
ui precision drawing - avoid calling pow(10, -prec) since the range is small use a fixed array.
Revision 5e9e906 by Gaia Clary
June 19, 2013, 12:16 (GMT)
Take precision into account for calculating display of small numbers
June 19, 2013, 11:53 (GMT)
fix for filesel autocomplete, it had the annoying behavior if you entered in a non-existing name, of executing it and then asking to add the dir.
June 19, 2013, 11:26 (GMT)
dont use 'if(${WITH_STATIC_LIBS})', no need to expend the variable.
June 19, 2013, 08:57 (GMT)
Merging r57546 through r57569 from trunk into soc-2013-depsgraph_mt

June 19, 2013, 08:45 (GMT)
Fix #35773: Drag-to-Open failed in Movie Clip Editor
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021