Revision 2a4ee23 by Brecht Van Lommel May 6, 2013, 13:39 (GMT) |
Fix #35225: new OS X Lion fullscreen did not work together well with old fullscreen option. It was possible to enable both at the same time which got you stuck in a state where it was impossible to exit fullscreen. Now I've made them mutually exlusive, only one can be enabled at the same time. Note the reason we need to support both is because the new Lion fullscreen does not work with multiple monitors, it will just give black screens on the other monitors. This is a limitation of OS X, you can find many complaints about this online. |
Revision ad7a74f by Sergey Sharybin May 6, 2013, 12:27 (GMT) |
Another correction to svn rev56509 Initial fix was not fully working, because faulty edge shared the same address as screen area. This lead to screen freeing issues -- double free (which was supressed by guarded allocation actually) but also freed memory access when iterating via edges to free them. Solved by a small hack which removes edges with bad vertices from edges list. This prevents double-free and freed memory access cased by corrupted files we're currently fixing. In other cases this tweak is likely be harmless -- in worst case scenario it'll lead to small memory leak, which is not as much lethal as freed memory access. |
Revision 5282c4d by Sergey Sharybin May 6, 2013, 11:38 (GMT) |
Fix for uninitialized variable in previous commit. |
Revision b299b03 by Ton Roosendaal May 6, 2013, 11:23 (GMT) |
Bug fix #35179 Added provision for saved corrupt blend files - caused by a startup.blend addressing > 16 GB space, which was read in 32 bits. Now an invalid screen will get removed immediate after read. Might give a memory-not-in-memlist print, but that's quite safe. |
Revision c363659 by Brecht Van Lommel May 6, 2013, 11:12 (GMT) |
Fix #35229: collada crash exporting constraints with no target set. |
Revision f394648 by Brecht Van Lommel May 6, 2013, 09:44 (GMT) |
Attempt to fix #35228: hide a few LLVM symbols that are not in the llvm namespace to try to avoid conflicts with Mesa GL llvmpipe on linux. |
Revision 4319685 by Campbell Barton May 6, 2013, 03:35 (GMT) |
fix for cursor jumping error stepping backwards where the the first character of a string would be skipped no matter what it was. |
Revision c97983c by Campbell Barton May 5, 2013, 18:41 (GMT) |
correction for uv template, also some doxygen comment corrections. |
Revision 02fd2d2 by Brecht Van Lommel May 5, 2013, 05:56 (GMT) |
Fix #35216: code examples like simple operator missing from python docs due to rename of directory. |
Revision 6208793 by Brecht Van Lommel May 5, 2013, 05:56 (GMT) |
Fix #35209: cycles generated texture coordinates did not stick to deforming meshes. |
Revision 998b924 by Campbell Barton May 5, 2013, 05:54 (GMT) |
correct bmesh api crossref and update uv-operator template. |
Revision 36c4dc2 by Thomas Dinges May 4, 2013, 23:12 (GMT) |
Cycles / Preview render: * Hair strands were too thin in preview, after addition of "radius_scale" property in r56072. Increased the scale from 0.01 to 0.03 now. |
Revision 2741dd0 by Thomas Dinges May 4, 2013, 23:02 (GMT) |
* Remove unused screens from Cycles preview blend to save some space. |
Revision 463f2a4 by Campbell Barton May 4, 2013, 22:29 (GMT) |
revert part of own commit r56476, caused scene unlink button to be removed. |
Revision f9c28cd by Sv. Lockal May 4, 2013, 21:12 (GMT) |
Fix for non-terminated reading of JPEG metadata This commit prevents Blender reading memory next to non-null-terminated JPEG metadata strings |
Revision fd0ad3c by Brecht Van Lommel May 4, 2013, 13:17 (GMT) |
Fix quicktime video export not properly supporting animation of audio properties like volume. Patch #35184 by James Yonan, see the report for a detailed explanation of why this failed. |
Revision c656174 by Campbell Barton May 3, 2013, 22:43 (GMT) |
fix for mistake in own recent commit, broke operator search (r56465). |
Revision 838949c by Brecht Van Lommel May 3, 2013, 21:34 (GMT) |
Fix #35207: addition to previous fix to avoid OSL getting uninitialized ray differentials for lighting, which could cause bad texture filtering artifacts or performance. |
Revision 879859e by Bastien Montagne May 3, 2013, 14:01 (GMT) |
Second part of fix for regression of nodes UI translation (since new pynodes): add back sockets translation. |
Revision 356ca7e by Brecht Van Lommel May 3, 2013, 13:17 (GMT) |
Fix for recent glossy BSDF fix, color ramp test file was rendering different. |
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