Revision d3a8786 by Brecht Van Lommel April 15, 2013, 23:12 (GMT) |
Fix crash rendering environment maps. I think this freestyle code was not intended to be here and probably was left over from some earlier code, as resetting the configuration on render would lead to data loss. |
Revision a1a4631 by Brecht Van Lommel April 15, 2013, 23:12 (GMT) |
Fix crash rendering environment maps. |
Revision f4fe1b8 by Brecht Van Lommel April 15, 2013, 23:12 (GMT) |
Fix a few warnings. One was an actual bug in freestyle where stroke attributes were not properly interpolated. |
Revision afb4b65 by Brecht Van Lommel April 15, 2013, 23:12 (GMT) |
Random number generator: replace a bunch of usage of the global random number generator with a local one. It's not thread safe and will not give repeatable results, so in most cases it should not be used. Also fixes #34992 where the noise texture of a displacement modifier was not properly random in opengl animation render, because the seed got reset to a fixed value by an unrelated function while for final render it changed each frame. |
Revision 638b084 by Stuart Broadfoot April 15, 2013, 21:38 (GMT) |
Cycles Hair: Strand Minimum Pixel Size Code is added to restrict the pixel size of strands in cycles. It works best with ribbon primitives and a preset for these is included. It uses distance dependent expansion of the strands and then stochastic strand removal to give a fading. To prevent a slowdown for triangle mesh objects in the BVH an extra visibility flag has been added. It is also only applied for camera rays. The strand width settings are also changed, so that the particle size is not included in the width calculation. Instead there is a separate particle system parameter for width scaling. |
Revision ceb61eb by Brecht Van Lommel April 15, 2013, 18:05 (GMT) |
Fix #34978: for cycles, images displayed in the UV editor where coupled to the active image texture node in the material, now this is removed and the image in the image editor is decoupled and not changed upon entering edit mode. This system caused more confusion then it's worth, changing or removing textures would modify the material but users would often not be aware of this. |
Revision d260ccb by Brecht Van Lommel April 15, 2013, 17:45 (GMT) |
Fix #34975: crash rendering curve/text with modifiers that alter topology, was issue in new freestyle code. |
Revision 24ef6f7 by Sergey Sharybin April 15, 2013, 16:24 (GMT) |
Touch properties when clearing/adding to a collection. Fixes an issue when adding several movie strips fails second time in sequencer. |
Revision 49649a3 by Brecht Van Lommel April 15, 2013, 16:18 (GMT) |
CMake: add LLVM_STATIC as cmake build option, so linux distributions can link LLVM dynamically. Patch by Dan Eicher. |
Revision 460456b by Brecht Van Lommel April 15, 2013, 16:18 (GMT) |
Fix for cycles border render optimization commit, render status bar was off by 1 pixel. |
Revision 9b1a7b1 by Sergey Sharybin April 15, 2013, 15:41 (GMT) |
Fix #34967: Display transform makes byte image with alpha=0 black Skip premultiplication/de-premultiplication when acquiring display buffer for a byte image. Will make conversion a bit faster also :) |
Revision 59ca83c by Campbell Barton April 15, 2013, 15:16 (GMT) |
rename axis_angle_to_mat3_no_norm() --> axis_angle_normalized_to_mat3(). this matches closer to convention from existing functions - angle_v3v3() angle_normalized_v3v3(). also added assert to ensure argument given to axis_angle_normalized_to_mat3() is in fact normalized. |
Revision 03d6319 by Bastien Montagne April 15, 2013, 15:01 (GMT) |
Fix: when using a search menu with an operator's enum prop, the operator was previously always executed with default options (appart from the search-set enum, of course). Now we store the op's properties in search button, so that you can specify non-default options (as it was already possible with e.g. pop-up menu from an operator's enum prop). To achieve this, some code (callbacks and search button creation) was moved from wm_operators.c to interface/interface.c, and a new UI function was added, uiDefSearchButO_ptr. Note: This new code uses the fact that uiButHandleFunc callbacks get executed before operator when one of its arg is the button itself! Many thanks to Campbell who helped me a lot with this patch! Cleanup: also removed two unused pointers from uiBut struct. |
Revision f6604f7 by Antonis Ryakiotakis April 15, 2013, 14:55 (GMT) |
New implementation for twist brushes. It has much better rotation and avoids the compression effect that old twist brushes have. Also twisting is now non periodic, meaning you can twist beyond 180 degrees. The amount of twist is also calculated relative to the angle formed after first translating the mouse away from the brush center. |
Revision faaa739 by Antonis Ryakiotakis April 15, 2013, 14:55 (GMT) |
WIP, jason's patch |
Revision 91ee88d by Sergey Sharybin April 15, 2013, 12:04 (GMT) |
Fix #34972: Blender crashes when Force Field-> Curve Guide is created Made it so where_on_path works correct when Curve does have editNurbs but no Curve->nurbs. |
Revision 82bf877 by Campbell Barton April 15, 2013, 11:29 (GMT) |
add back attribution field from script. |
Revision 427f56f by Sergey Sharybin April 15, 2013, 11:08 (GMT) |
Fix compilation with current FFmpeg trunk AVCODEC_MAX_AUDIO_FRAME_SIZE was deprecated and finally removed from current trunk. Initial patch by Lawrence D'Oliveiro (ldo) with own modification, Thanks! |
Revision 79ca1bd by Sergey Sharybin April 15, 2013, 10:02 (GMT) |
Make it so FATAL messages from libmv are print to the console even when --debug-libmv is not passed via command line. |
Revision f294b3b by Campbell Barton April 15, 2013, 08:43 (GMT) |
minor edits to DM_update_weight_mcol(), skip getting vars when in editmode, also remove old/invalid comment. |
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