Revision d1f90ab by Lukas Toenne April 15, 2013, 07:58 (GMT) |
Removed the extra ntree->update flag check in lib_verify_nodetree in readfile.c. This is unnecessary as the update flag will be checked internally in ntreeUpdateTree anyway, except for the generic bNodeTreeType->update callback (it could even be harmful by preventing necessary updates that don't use the ntree->update flag). Executing this once after loading a node tree is a useful feature for pynodes, so they can do initial verification. |
Revision be71c46 by Campbell Barton April 15, 2013, 04:34 (GMT) |
code cleanup: minor BMESH_TODO's, some were left in even though they were done/invalid. |
Revision 8cca2fe by Sergey Sharybin April 14, 2013, 23:43 (GMT) |
Fix for bundle adjusting with motion restricted This commit bundles new libmv version from own branch which brings fix for wrong parameter block used for modal solver parameterization. Fixes #34985: Crash with Motion tracker (Tripod Motion) |
Revision c9a10b9 by Brecht Van Lommel April 14, 2013, 21:42 (GMT) |
Cycles: optimization for 3D viewport border render with heavy scenes, the OpenGL render of objects could slow things down when redrawing the view each time a new sample is displayed. Now it does a partial redraw of the viewport with only the render border area, skipping OpenGL object drawing while the render is refining. |
Revision 77a7865 by Thomas Dinges April 14, 2013, 19:22 (GMT) |
Cycles / Non-Progressive integrator: * Subsurface samples were not taken into account for the Sobol directions table. |
Revision 8051ab0 by Mitchell Stokes April 14, 2013, 18:54 (GMT) |
BGE: Cleaning up BL_ShapeDeformer's use of Blender's Key. This also fixes a bug with replicas (added objects) crashing when using shape keys. |
Revision 86f306f by Tamito Kajiyama April 14, 2013, 17:24 (GMT) |
Freestyle stroke rendering is now done before lens flare. Suggested by Ton on IRC. |
Revision dfe2615 by Campbell Barton April 14, 2013, 15:26 (GMT) |
edits to startup.blend - temp dir /tmp --> /tmp/ - set sequencer cache limit from 128 --> 1024 - set sequencer view to RGB --> RGBA |
Revision 04680a0 by Sergey Sharybin April 14, 2013, 14:54 (GMT) |
Revision 1166609 by Peter Schlaile April 14, 2013, 13:44 (GMT) |
== FFMPEG / Canon DSLR footage workaround == The latest ffmpeg versions include a workaround to deal with a certain pecularity in Canon DSLR footage: instead of decoding pictures with the proper resolution of 1920x1080 they decode it with 1920x1088 and add a black bar at the bottom. Needless to say, that this screws up things in a lot of areas within blender (proxy indices, mask animations etc.) Since all blender versions besides Linux x86 32bit seem still to include older ffmpeg versions which still contain this bug, this patch adds a workaround for older versions until we have all versions on all platforms up to date. See also: http://git.libav.org/?p=libav.git;a=commit;h=30f515091c323da59c0f1b533703dedca2f4b95d |
Revision 456f3b3 by Campbell Barton April 14, 2013, 12:01 (GMT) |
code cleanup: minor changes, clang checker option for exact size matches and use vector functions. |
Revision eb66c45 by Campbell Barton April 14, 2013, 11:57 (GMT) |
correct pyapi function intersect_line_sphere_2d() using 3d vecs when only 2d are needed. |
Revision e369c23 by Campbell Barton April 14, 2013, 11:56 (GMT) |
fix for tangent curve flipping only doing 2d angle tests. |
Revision 1e839ec by Antonis Ryakiotakis April 14, 2013, 09:43 (GMT) |
Texture stencil: Robustness: Avoid translating the stencil outside the active area. Helps to avoid losing the stencil somewhere in bitspace. Usability: Take image repeat mapping and scaling into account when fitting stencil aspect. Togglable by operator properties. |
Revision 4d0c576 by Thomas Dinges April 14, 2013, 09:34 (GMT) |
Shader nodes / order: * Have all "Info" nodes next to each other. * Moved "Material Output" to the top. * Have all light shaders (Emission, Background, AO) next to each other. |
Revision e04b7dc by Thomas Dinges April 14, 2013, 09:17 (GMT) |
Node Toolbar: * Use column() layout, this way it uses a bit less space. |
Revision 356b393 by Thomas Dinges April 14, 2013, 09:07 (GMT) |
Node Socket UI: * Fix for Min/Max labels, they started with a lower-case character. |
Revision 1e373ac by Campbell Barton April 14, 2013, 07:46 (GMT) |
minor speedup to BM_mesh_normals_update() |
Revision ab6915b by Lukas Toenne April 14, 2013, 07:23 (GMT) |
Fix for #34910, NodeGroup input/output sliders bug. Initially i thought this was a limitation of the "only 1 list per panel supported" type, but this has since been fixed. Lists just need an additional identifier to distinguish lists in the same panel, thanks to Bastien Montagne for the uiList overhaul! |
Revision 585062a by Campbell Barton April 14, 2013, 07:18 (GMT) |
use UNLIKELY macro for frequently called inline bli math functions. |
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