Revision 617a73c by Campbell Barton November 8, 2012, 06:46 (GMT) |
code cleanup: unused defines & some formatting. |
Revision b0e2218 by Campbell Barton November 8, 2012, 06:44 (GMT) |
code cleanup: avoid doing multiplications within macro FTOCHAR() per pixel when applying brush color. |
Revision cb41fbe by Mitchell Stokes November 8, 2012, 05:50 (GMT) |
CMake: Since Audaspace now requires Boost, auto enable Boost if WITH_AUDASPACE is enabled. |
Revision 7185508 by Campbell Barton November 8, 2012, 03:39 (GMT) |
minor cleanup to to selecting the shortest path, change some variable names and make edge/face modes share the cost calculation function. |
Revision 9bdfb82 by Campbell Barton November 8, 2012, 03:19 (GMT) |
add mesh editmode Ctrl+RMB to select the shortest path between faces, works the same as for edges. Request from Kjartan. |
Revision 5b0ee04 by Campbell Barton November 8, 2012, 02:33 (GMT) |
further cleanup for selecting the shortest path, remove the need for EDBM_index_arrays_* functions. |
Revision 374238b by Campbell Barton November 8, 2012, 02:12 (GMT) |
code improvements for selecting the shortest path for mesh editmode, this will give some speedup but its mainly to simplify the function. - use bmesh adjacency data, was building its own data, left over from pre-bmesh. - use a flag to store visited edges rather then a hash. - store edge pointers in the heap rather then index values (was converting back and fourth a lot). |
Revision a913259 by Campbell Barton November 7, 2012, 23:55 (GMT) |
code cleanup: linearrgb_to_srgb_ushort4_predivide() was calling `linearrgb_to_srgb(t) * alpha` twice in the FTOUSHORT macro, which gcc didn't optimize out. |
Revision 353ad46 by Campbell Barton November 7, 2012, 23:52 (GMT) |
code cleanup: quiet double promotion warnings |
Revision c0fb605 by Campbell Barton November 7, 2012, 22:39 (GMT) |
fix [#26472] Decimate overlaps polygons |
Revision 620a78c by Campbell Barton November 7, 2012, 22:28 (GMT) |
decimate - degenerate edges are now added back into the heap (with an dummy cost), so when surrounding geometry may be modified and the previously degenerate edge re-evaluated after. The C++ LOD decimator did this too. |
Revision a8a2782 by Tamito Kajiyama November 7, 2012, 22:12 (GMT) |
Merged changes in the trunk up to revision 51985. |
Revision aa42934 by jens verwiebe November 7, 2012, 21:19 (GMT) |
itask: reworked conditionals for osx version compatibility |
Revision 204113b by Brecht Van Lommel November 7, 2012, 21:00 (GMT) |
Fix #33107: cycles fixed threads 1 was still having two cores do work, because main thread works as well. |
Revision b51908b by Daniel Genrich November 7, 2012, 18:11 (GMT) |
Bugfix [#32939] Fluid sim reversed on X and Y with animated Control object Bug was introduced in r48531 by accident since fluid control object abuse a variable for another flag which got reset. |
Revision 3e004d3 by Bastien Montagne November 7, 2012, 16:51 (GMT) |
Use CMAKE_LIBRARY_ARCHITECTURE instead of hardcoded stuff like x86_64-linux-gnu! Now should work with any multiarch! |
Revision b27a6c6 by Brecht Van Lommel November 7, 2012, 16:27 (GMT) |
Fix #33114: crash with render frame update script and GLSL. |
Revision 043efbc by Ton Roosendaal November 7, 2012, 16:18 (GMT) |
Bugfix #32806 Two fixes for NDOF device: - RNA item for setting turntable or trackball for ndof was using wrong variable - Some moment the option "rotate around selection" stopped to work for ndof. Note: the latter option doesn't do dolly in, use shift+ndof for that. |
Revision 01200ca by Bastien Montagne November 7, 2012, 14:56 (GMT) |
UI message fixes... |
Revision 34fecdd by Campbell Barton November 7, 2012, 12:31 (GMT) |
code cleanup: use min/max functions rather then macros. |
|