Revision 41deb7b by Brecht Van Lommel November 9, 2012, 03:10 (GMT) |
CMake: LLVM configuration tweak to check if llvm-config actually exists before using it (patch by IRIE Shinsuke). Also search for any library instead of just static ones. |
Revision f171d0f by Brecht Van Lommel November 9, 2012, 03:10 (GMT) |
Fix #33125: cycles OSL crash with multiple render sessions running at the same time. |
Revision 1c36409 by Brecht Van Lommel November 9, 2012, 03:10 (GMT) |
Fix #33082: dupliverted metaball showing wrong in cycles render and metaball edit mode. I've made it follow blender internal now, but this system should really be improved once, metaballs that are in linked dupligroups will never show up. |
Revision 610d746 by Campbell Barton November 9, 2012, 03:08 (GMT) |
code cleanup: double promotion warnings with new bevel code & wrong use of NULL in cycles. |
Revision b537758 by jens verwiebe November 8, 2012, 19:50 (GMT) |
OSX/cmake: fix jack compile |
Revision 360528d by Ton Roosendaal November 8, 2012, 16:50 (GMT) |
Bugfix #29072 (Color pickers don't close properly when moving the mouse away) This rewinds the fix for revision 50483. - the removed code there (as comment said) closes menus on hoovering over another button in panels. Is unfinished feature to allow quick inspecting menus by mouse-hold going over menu popup buttons. - It added yet another check for closing menus - should be done with ->saferct - The actual bug was simple; the block flag with UI_BLOCK_MOVEMOUSE_QUIT was accidentally cleared for colorpickers. |
Revision 863291b by Brecht Van Lommel November 8, 2012, 16:35 (GMT) |
Fix #33113: cycles not rendering motion blur correct with dying particles. There were a bunch of other issues with dupli motion blur and syncing, the problem being that there was no proper way to detect corresponding duplis between frames or updates. As a solution, a persistent_id was added to the DupliObject. It's an extension of the previous index value, with one index for each dupli level. This can be used to reliably find matching dupli objects between frames. Works with nested duplis, multiple particle systems, etc. |
Revision e73408f by Brecht Van Lommel November 8, 2012, 16:35 (GMT) |
Cycles: add strength input for normal map node. |
Revision 4063db3 by Brecht Van Lommel November 8, 2012, 16:35 (GMT) |
Render: make default lamp size smaller (10cm instead of 1m in typical units). |
Revision 365935b by Campbell Barton November 8, 2012, 16:00 (GMT) |
style cleanup |
Revision da4441f by Howard Trickey November 8, 2012, 15:12 (GMT) |
Merge gsoc Bevel (with rounding) into trunk. |
Revision 7681488 by Sergey Sharybin November 8, 2012, 14:34 (GMT) |
Attempt to fix OSX compilation issue. BLI_bitmap is not a sctruct, so that should be culptrit. |
Revision ff1e337 by Sergey Sharybin November 8, 2012, 14:22 (GMT) |
Correction to previous commit pBVH nodes buffers could share some pointers from pBVH itself, and after updating pointers in pBVH we need to recreate this buffers. This starts looking a bit awkward and seems it's mainly because of assumptions made when was working on sculpting on deformed mesh. Would revision such a sculpting and would try to make it more clear later. |
Revision eacc74e by Sergey Sharybin November 8, 2012, 14:01 (GMT) |
Fix #33116: Blender Crashes when saving inside Sculpt Mode with with GLSL and textured view enabled. Issue was caused by call ED_sculpt_force_update from WM_file_write which frees derived mesh and pBVH and forces them to be re-created. After this sculpt session wasn't repairing properly. Freeing data from WM_file_write is not nice by itself, but it exposed possible real issue when sculpting on modifiers. Made it so BLI_pbvh_grids_update will update pointers to material flags and hidden grids as well. This isn't idea solution for particular circumstances from the report, since pBVH would be rebuilt after save which ends up with small interface lags for while pBVH is rebuilding. Would be nice to have multires displacement propagation to higher levels without freeing data. |
Revision 2e52bdb by jens verwiebe November 8, 2012, 12:57 (GMT) |
OSX/cmake: workaround for getting right LC_VERSION_MIN_MACOSX with makefiles |
Revision 6da6c99 by Ton Roosendaal November 8, 2012, 11:31 (GMT) |
Small fix: Pressing ESC for renders now checks for modifier keys, and doesn't escape renders when a modifier key is held. In Windows, SHIFT+CTRL+ESC brings up task manager, and it seems to pass on the event. |
Revision ae06e2c by Campbell Barton November 8, 2012, 10:32 (GMT) |
fix [#33000] bmesh.ops.create_* either crash blender or do nothing |
Revision 03d0040 by Campbell Barton November 8, 2012, 09:38 (GMT) |
patch [#32874] Fixed the property path calculation in situations where the link.index variable gets set during the search. From Florian K?246berle |
Revision 529209f by Sergey Sharybin November 8, 2012, 08:16 (GMT) |
Added Map Taper option which if enabled maps affect of taper object on actually beveled part of curve (previously affect of taper would have been clamped by start/end bevel factor) Here's an illustration: http://wiki.blender.org/uploads/5/5d/Blender2.65_CurveMapTaper.png |
Revision 09cce17 by Campbell Barton November 8, 2012, 07:06 (GMT) |
decimator - merge flags when collapsing edges / verts, so seams and edges draw flags are kept. |
|