Revision bd574fe by Campbell Barton November 1, 2012, 06:38 (GMT) |
fix for own error - vertex custom-data flag wasnt working with the decimator |
Revision 53160bd by Campbell Barton November 1, 2012, 05:07 (GMT) |
minor edits to mesh operators - Rename 'mesh.select_nth' operator menu item 'Every N Number of Verts' to 'Checker Deselect', since its not just de-selecting verts (works on edges and faces too) and the term 'checker' gives a better description of the result. - Rename 'mesh.select_by_number_vertices' to 'mesh.select_face_by_sides', since this is a face selection tool, which wasnt obvious from its name. also remove dissolve by type menu since the option has been removed from the operator and was giving an error. |
Revision dcb3a5c by Campbell Barton November 1, 2012, 04:27 (GMT) |
fix for crash in own recent commit to add comparison options for select-similar, missing NULL terminator item in the array. |
Revision b659646 by Mitchell Stokes November 1, 2012, 03:11 (GMT) |
BGE: Fix for bug #33025 "Character physics object won't stop moving with simple motion actuator" reported by Jared Smith (jsmithketchup). Characters no longer use a simple translation change for ApplyMovement(), they instead delegate to the character controller's setWalkDirection(). The motion actuator now sets this to (0, 0, 0) on a negative pulse. |
Revision 1bcadda by Campbell Barton October 31, 2012, 20:29 (GMT) |
fix [#30910] Problems: Add Shortcut(s) for "Ctrl Tab" menu comparing keymaps was too sloppy or too strict, now sloppy keymap comparison works by setting all the operator properties to their default values if they are not already set, then compare this with the keymap item (ignoring values missing from either one). ... this way any non default keymap setting wont match with an operator menu item which doesnt set this operator at all (a problem sighted in this bug report). developer notes: - IDP_EqualsProperties_ex() function adds an argument to treat missing members of either group to act as if there is a match. - WM_operator_properties_default() function to reset RNA values to their defaults. - add IDP_spit(), debug only function to print out ID properties. |
Revision 26541af by Campbell Barton October 31, 2012, 19:42 (GMT) |
code style: use switch for IDP_EqualsProperties() |
Revision c7fbede by Campbell Barton October 31, 2012, 19:07 (GMT) |
add IDP_MergeGroup(dst, src, overwrite) function, like PyDict_Merge() |
Revision ae097e7 by Ton Roosendaal October 31, 2012, 18:47 (GMT) |
Bugfix #33031 Holding down non-modifer keys was generating double-clicks - my fault! |
Revision ca23999 by Brecht Van Lommel October 31, 2012, 17:32 (GMT) |
Fix blender internal strand render issue with deep shadow buffers, and AA samples smaller than the number of shadow sample buffers. There was not enough shadow in such cases, as some of the sample buffers were not filled in. |
Revision 38a0d48 by Ton Roosendaal October 31, 2012, 17:28 (GMT) |
Bugfix #33032 (since 2010) - Using 2-button mouse emulation (common for tablets) - Press LMB, start painting, press ALT, release LMB - This kept painting to run, since the release event was a MMB, not handled by paint code. |
Revision d705c52 by Campbell Barton October 31, 2012, 17:03 (GMT) |
no longer use 'check_existing' to see if we need to have a save popup, instead use 'exec' operator on a saved file and invoke on unsaved files. correct missing memset --> CustomData_reset switch too. |
Revision 5dfe20d by Campbell Barton October 31, 2012, 15:17 (GMT) |
fix for asserts caused by own recent commits to use customdata typemap. |
Revision b58d0e1 by Campbell Barton October 31, 2012, 15:14 (GMT) |
fix for assert when rendering with cycles, caused by my recent commits. |
Revision 54c0ba8 by Brecht Van Lommel October 31, 2012, 12:56 (GMT) |
Fix #31482: menu with scrollers when window is too small, didn't auto scroll when using the arrow keys or mouse wheel to activate the next item. |
Revision db8b7fc by Campbell Barton October 31, 2012, 11:45 (GMT) |
style cleanup and correct own invalid comment. |
Revision 3406586 by Brecht Van Lommel October 31, 2012, 11:31 (GMT) |
UI: fix for menu scrolling when window is too small. It was not working well with arbitrary button layouts like multi column menus, because it was making assumptions about position of previous/next buttons which doesn't work in general. |
Revision ebdc905 by Brecht Van Lommel October 31, 2012, 11:31 (GMT) |
Fix for #29056: NDOF motion events not configurable in user preferences. |
Revision c85488f by Campbell Barton October 31, 2012, 11:05 (GMT) |
fix for crash in own commit r51773. drawing VBO's used the wrong origindex. |
Revision 00b8c2a by Campbell Barton October 31, 2012, 10:09 (GMT) |
style cleanup |
Revision 12ed0c6 by Campbell Barton October 31, 2012, 09:50 (GMT) |
make use customdata typeoffset more, add an assert to ensure its to date. |
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