Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 16, 2012, 08:36 (GMT)
Merging r49920 through r49929 from trunk into soc-2011-tomato

August 15, 2012, 22:59 (GMT)
for the default make/cmake wrapper, use ../build_os rather then ../build/os
Revision 417e99d by Gaia Clary
August 15, 2012, 22:08 (GMT)
Collada: fixed export when 'active UV Layer only' was selected
August 15, 2012, 18:14 (GMT)
Fix for
* [#32323] regression: Dispertion artifacts with smaller chunksizes
* [#32125] "Projector" Dispersion not working with ChunkSize < 256
August 15, 2012, 11:53 (GMT)
dont re-use previous values for link/append operator, would get mixed up with when accessing from a key shortcut.
August 15, 2012, 11:32 (GMT)
svn merge ^/trunk/blender -r49917:49919
August 15, 2012, 11:31 (GMT)
escape key now quits composite.
August 15, 2012, 10:36 (GMT)
svn merge ^/trunk/blender -r49890:49917
August 15, 2012, 10:31 (GMT)
rendering now stops the composite job first, then renders.
August 15, 2012, 10:23 (GMT)
use job types when checking for jobs in areas of the code that made assumptions about job types (that could be wrong)
August 15, 2012, 10:12 (GMT)
code cleanup: use TRUE/FALSE for wm jobs
August 15, 2012, 10:03 (GMT)
fix for missing change to fluidsim from last commit and name jobs a more useful name - 'wm_job'.
August 15, 2012, 09:42 (GMT)
add wm job types they are not used yet, so this just defines them for new jobs add add argument to search by job type.
August 14, 2012, 19:13 (GMT)
Cmake / Windows:
* Fix for Boost lib dir when using msvc 2010.
August 14, 2012, 18:43 (GMT)
style cleanup: pep8 & unfinished comment from own commit.
August 14, 2012, 18:01 (GMT)
patch [#32325] textured solid backface culling option
from Fredrik Hansson (fredrikh)
Revision e83ef85 by Lukas Toenne
August 14, 2012, 17:56 (GMT)
Python node operator for combined node collapsing and hiding unused sockets. Socket hide flag is added to RNA as well, but can only be set when the socket is not connected, to avoid dangling links in editor drawing. Currently this operator has no default hotkey, but can be called from the Node menu.
August 14, 2012, 17:36 (GMT)
patch [#32327] Uniform displace modifier
from Fredrik Hansson (fredrikh)

With some edits for python UI.
The patch makes the displace modifier treat an empty texture as white.
August 14, 2012, 16:53 (GMT)
Cmake / Windows:
* Fix for Python include path when using msvc 2010.
August 14, 2012, 15:38 (GMT)
fix [#32299] 16bit float texture + 'Quick Edit' gives wrong result
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