Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 17, 2012, 12:58 (GMT)
Tomato Cycles: fix incorrect memory read when synchronizing mesh motion
August 17, 2012, 12:53 (GMT)
Documentation of the Bokeh image operation :)
August 17, 2012, 12:32 (GMT)
code cleanup:
- pass wire color to camera draw_viewport_object_reconstruction() rather then getting the theme color directly.
this makes a change where selection color wont be used for unselected cameras (which IMHO is better, drawing selected wire color on nonselected cameras was confusing).
- use rgb_uchar_to_float()
August 17, 2012, 11:35 (GMT)
svn merge ^/trunk/blender -r49945:49947
August 17, 2012, 11:31 (GMT)
fix for crash showing tooltip for NODE_OT_add_search()
August 17, 2012, 08:25 (GMT)
svn merge ^/trunk/blender -r49939:49945
August 16, 2012, 18:37 (GMT)
more draw code cleanup: was making wrong guess about wire color for empty-image draw types. also pass wire color to the metaball.
August 16, 2012, 17:42 (GMT)
change to draw extra wire (draw_wire_extra)
- was changing color and changing glDepthMask even when the object type didnt support wire drawing and no wire would draw.
- was setting the color when no wire would draw.
August 16, 2012, 17:23 (GMT)
re-work mesh drawing a little since we know the wire color some checks can be avoided.
August 16, 2012, 16:32 (GMT)
fix for odd bug/drawing glitch where loose mesh edges would draw with the wrong wire color.

This was because the draw code was ignoring the wire color and incorrectly try to figure it out again.
August 16, 2012, 16:07 (GMT)
use filtersize of 1.0 for distort and uv - compositor nodes.
Experimenting here and 0.765625f is too sharp, but 1.0 wont blur with 0 distorted pixels but gives nice interpolation otherwise.
August 16, 2012, 14:48 (GMT)
svn merge ^/trunk/blender -r49933:49939
August 16, 2012, 14:47 (GMT)
support fro HDR color picking (values over 1.0) when color picking in the image editor or node space.
August 16, 2012, 13:15 (GMT)
compositor bokeh blur - only use the variable size operation when the size socket is connected.
August 16, 2012, 12:47 (GMT)
fix memory leak in compositor WorkScheduler::initialize()
August 16, 2012, 12:32 (GMT)
compositor: replace C++ new/delete with guardedalloc.
August 16, 2012, 12:13 (GMT)
fix for bug reading past the buffer bounds for the inpaint node.
August 16, 2012, 10:15 (GMT)
svn merge ^/trunk/blender -r49929:49933
August 16, 2012, 10:13 (GMT)
compositor - EWA filter was blurring too much by default, this caused the displace node to blur the image when no displacement was applied, making images fuzzy, the original C code has an interpolation option.

Added this option back and use for displace and UV composite nodes.
August 16, 2012, 08:49 (GMT)
Fixed incorrect sample counter reported when rendering several render layers
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021