Revision e597234 by Sergey Sharybin July 31, 2012, 17:24 (GMT) |
Code cleanup: remove unused code |
Revision b9f7239 by Sergey Sharybin July 31, 2012, 16:40 (GMT) |
Fixed wrong mask display with clip's pixel aspect and image editor display aspect != 1.0 |
Revision 4473b84 by Campbell Barton July 31, 2012, 16:37 (GMT) |
multi-threaded sequencer buffer calculation for masks. |
Revision 4c02549 by Campbell Barton July 31, 2012, 16:04 (GMT) |
remove references to raskter from compositor and BKE mask. |
Revision 2e51811 by Campbell Barton July 31, 2012, 15:45 (GMT) |
use the same rasterizer as the compositor for the sequencer. |
Revision 8dc3d4e by Sergey Sharybin July 31, 2012, 15:28 (GMT) |
Remove "Loading byte/float" debug messages. They were added at the time we've been looking into texture limit for Mango and it's not needed now. Anyway, this prints didn't cover all the cases when images were loading. |
Revision 314e26c by Brecht Van Lommel July 31, 2012, 15:05 (GMT) |
Fix cycles issue with wrong texture coordinates on a second render layer with a mask layer enabled. |
Revision 6d8fb7c by Brecht Van Lommel July 31, 2012, 15:05 (GMT) |
Tweak to commit related to non-power-of-two textures, some cards claim to support this but actually don't, so use the function that checks for that. |
Revision fe40171 by Brecht Van Lommel July 31, 2012, 15:05 (GMT) |
Code tweak removing comment, the fix here is indeed correct. |
Revision aac3f0e by Brecht Van Lommel July 31, 2012, 15:05 (GMT) |
Fix warnings on old apple GCC compiler due to no support for alloc_size attribute. |
Revision aec620c by Sergey Sharybin July 31, 2012, 14:27 (GMT) |
Resolve compilation error with MSVC |
Revision c42d018 by Campbell Barton July 31, 2012, 14:16 (GMT) |
resolve glitch in the image space where mask editing and UVs would conflict. now UV editing overrides mask. |
Revision a86f44a by Campbell Barton July 31, 2012, 13:44 (GMT) |
svn merge ^/trunk/blender -r49410:49412 |
Revision 8f6197b by Campbell Barton July 31, 2012, 13:43 (GMT) |
support for curve orco uv's as UV's in cycles. ideally these would be used as generated coordinates, but this is tricly because cycles calculates its own orco's and doesnt know about curve settings. |
Revision b4fff83 by Sergey Sharybin July 31, 2012, 13:17 (GMT) |
Revision 60044b1 by Sergey Sharybin July 31, 2012, 13:15 (GMT) |
Tomato Cycles: use the same order of parts as Blender Internal |
Revision e7e7972 by Jeroen Bakker July 31, 2012, 12:36 (GMT) |
Fixed [#32226] Black cadioptric lenses in CPU BokehBlur node |
Revision 8c2550e by Campbell Barton July 31, 2012, 10:34 (GMT) |
prevent uninitialized memory use when writing avi's. |
Revision a080183 by Sergey Sharybin July 30, 2012, 17:12 (GMT) |
Revision 9880f7f by Sergey Sharybin July 30, 2012, 17:12 (GMT) |
Minor code cleanup |
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