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June 12, 2012, 20:04 (GMT)
yse BLI_math for the compositor in more places.
Revision 7fec707 by Gaia Clary
June 12, 2012, 19:37 (GMT)
fix: Collada build warning about inconsistent usage of Camera structure/class
June 12, 2012, 19:04 (GMT)
Cycles:
* Add back a break, which was deleted in r47773.
June 12, 2012, 18:36 (GMT)
remove input socket of mask node, this wasnt used.
June 12, 2012, 18:35 (GMT)
Minor fix [#31798] [minor] simpledeform modifier tooltip
June 12, 2012, 17:14 (GMT)
Merging r47783 through r47792 from trunk into soc-2011-tomato

June 12, 2012, 17:11 (GMT)
Added Selected Only and Show Hidden flags to clip editor's curve view
June 12, 2012, 17:11 (GMT)
Some Clip Editor interface clean-ups:

- Display track's reprojection error in dopesheet
- Make sure track is selected when clicking on dopesheet channel
- Attempt to make headers a bit cleaner without long labels which
doesn't actually make sense.
June 12, 2012, 17:10 (GMT)
Added options to display only selected tracks and show hidden tracks
in motion tracking dopesheet view.

By default all channels are displaying now.
June 12, 2012, 17:10 (GMT)
Make dopesheet settings per-tracking data

It was a bit confusing to synchronize settings used in pre-calculated
dopesheet channels which was storing in tracking data with settings
used for display which is in space data.

This was initially done by converting one flags to other and checking
if space's settings matches pre-calculated one, but that had several
issues if two different dopesheet are using different settings:

- Channels would be re-calculated on every redraw for each of spaces
- Dopesheet operators could fail due to the could be using channels
calculated for other space.

That was also quite nasty code checking if requested settings matches
pre-calculated one.
June 12, 2012, 16:57 (GMT)

Fixed despill on keying node not using input socket for screen color properly

June 12, 2012, 14:59 (GMT)
Tracking dopesheet's scrollbat now updates to channels number nicely.
Revision 8489e10 by Joshua Leung
June 12, 2012, 11:54 (GMT)
Naming + Style tweaks for newly added flag for Action Constraint

Old names used could conflict with other things too easily in future
June 12, 2012, 11:41 (GMT)
Merging r47740 through r47782 from trunk into soc-2011-tomato

June 12, 2012, 11:22 (GMT)
Decrease frequency of mallocs during multires sculpt smoothing

Patch from Jason Wilkins.

Creates a pool of allocations (one for each OpenMP thread) rather than
allocating every time do_multires_smooth_brush() is called.
June 12, 2012, 11:13 (GMT)
Masking support for motion tracks

Added option to use Grease Pencil datablock as a mask for pattern
when doing motion tracking. Option could be found in Tracking Settings
panel.

All strokes would be rasterized separately from each other and every
stroke is treating as a closed spline.

Also added option to apply a mask on track preview which is situated
just after B/B/W channel button under track preview.
June 12, 2012, 08:50 (GMT)
optimize jpeg2000 loading.
Revision 6c4510f by Lukas Toenne
June 12, 2012, 08:44 (GMT)
Modification of node groups by adding/removing nodes is not possible yet. This patch extends the 'Make Group' operator and adds a new 'Separate' operator to add such functionality.

1) For inserting into existing groups:
The 'Make Group from selected' (CTRL+g) operator shows a selection popup (like the object parenting operator), with options depending on the type of the active node (last selected):
* "New" -> regular operator, creates new group type with all selected nodes inside.
* "Insert" (only if active node is a group) -> adds all other selected nodes into the group.

Currently still prohibits groups inside groups in general, though would be technically possible as long as no actual recursion occurs (group containing itself).

2) For extracting from an existing group:
New 'Separate from group' operator (p), works similar to separating vertices/edges/faces from mesh. Two modes:
* "Copy" makes a copy of the nodes in the parent tree, but keeps the original group intact.
* "Move" removes selected nodes from the node group and adds them to the parent tree
June 12, 2012, 08:32 (GMT)
Few minors style and type fixes (and a nice, harmless copy/paste error! ;) )
Revision caa5944 by Lukas Toenne
June 12, 2012, 08:28 (GMT)
Reroute node socket types update automatically from connections when possible. This prevents unnecessary conversions and breaking connections when linking incompatible types to the reroute color sockets (point in case: cycles shaders).
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