Revision 2230f33 by Thomas Dinges June 4, 2012, 16:30 (GMT) |
Cycles / OSL: * Compile option to build with OSL, disabled by default. |
Revision eae64f9 by Brecht Van Lommel June 4, 2012, 16:10 (GMT) |
Antoher fix for library linking issues, must change all entries in the libmap, not just the first one. |
Revision 874308b by Brecht Van Lommel June 4, 2012, 16:09 (GMT) |
Cycles: show frame number in render info. |
Revision 489fa2d by Campbell Barton June 4, 2012, 15:49 (GMT) |
remaining mask files from tomato. these wont get svn history carried over. |
Revision 070d212 by Campbell Barton June 4, 2012, 15:45 (GMT) |
mask header from tomato/ |
Revision 8ffeca1 by Campbell Barton June 4, 2012, 15:44 (GMT) |
copy mask file from tomato branch, sorry dont know how to do multiple of these at a time... |
Revision a3f855f by Campbell Barton June 4, 2012, 15:38 (GMT) |
raskter rasterizer by Pete Larabell, from tomato branch |
Revision 115322e by Campbell Barton June 4, 2012, 15:36 (GMT) |
mask merge (initial copy of editor files) |
Revision 0d50a36 by Campbell Barton June 4, 2012, 15:28 (GMT) |
svn merge ^/trunk/blender -r47398:47413 |
Revision 8e01389 by Sergey Sharybin June 4, 2012, 15:13 (GMT) |
Fix #31559: second 3D viewport does not update when paiting vertex/weight Added notification at the end of weight/vertex paint stroke so all opened viewports would be updated (same was already done for sculpt mode). |
Revision f8266d5 by Campbell Barton June 4, 2012, 14:35 (GMT) |
dont extrude from active-unselected mask-spline verts. |
Revision 7b8ee67 by Campbell Barton June 4, 2012, 14:27 (GMT) |
split mask add functions into their own file. |
Revision 0097988 by Campbell Barton June 4, 2012, 13:51 (GMT) |
rename mask file |
Revision 7cd7a88 by Campbell Barton June 4, 2012, 13:46 (GMT) |
code cleanup |
Revision c357041 by Campbell Barton June 4, 2012, 13:24 (GMT) |
operator to switch direction |
Revision f53a52b by Sergey Sharybin June 4, 2012, 13:19 (GMT) |
Fix #31697: Blender crashes when using several viewer nodes in tile Issue was caused by fact that viewer node might re-size ImBuf used for viewer node result, so if several viewer nodes are running for inputs with different resolutions it'll result in a crash, Now copied behavior or pre-tile compositor -- execute viewer node which has NODE_DO_OUTPUT flag, so no several nodes would be calculated at once. Should be pretty ok because calculation of several viewers doesn't actually make sense because there's only one buffer they might use and it's getting re-calculated when changing active viewer node. |
Revision d27ea22 by Joshua Leung June 4, 2012, 13:07 (GMT) |
Removed some old cruft - commented out select_actionchannel_by_name() lines |
Revision 0259d5d by Joshua Leung June 4, 2012, 12:29 (GMT) |
Attempted fix for borderselect crash that Jeremy (@Mango) is getting on a particular file in Pose Mode |
Revision 4b4bf11 by Sergey Sharybin June 4, 2012, 12:10 (GMT) |
Fix #31172: applying boolean removes uv maps The issue was caused by CDDM_tessfaces_to_faces not dealing with CD layers. There was already function BKE_mesh_convert_mfaces_to_mpolys which converted mfaces to mpolys with converting all CD layers. Made it a bit more general so it might work with given arrays of faces/polys and re-used it from CDDM module. Checked with UV and sculpt data from Blender 2.61 and it loaded nice, so hopefully there's no regressions in loading older files. |
Revision 9a488fd by Brecht Van Lommel June 4, 2012, 12:01 (GMT) |
Fix for recent library linking fix, this triggered another issue that was hidden by libraries getting loaded twice, hopefully it's working ok now, tested with various .blend files. |
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