Revision 41a5e73 by Campbell Barton April 29, 2012, 10:44 (GMT) |
bmesh: new wireframe tool - makes wireframe from faces. - options similar to inset (even offset, relative scale) - copies face settings and loops (uvs, vcolors) - optionally replaces the existing geometry. |
Revision 8cd9d67 by Sergey Sharybin April 29, 2012, 10:15 (GMT) |
Revision 3d13496 by Sergey Sharybin April 29, 2012, 09:34 (GMT) |
- Tag unused variables - Use (void) instead () for function declarations without arguments |
Revision ba59915 by Tamito Kajiyama April 29, 2012, 01:51 (GMT) |
Merged changes in the trunk up to revision 46057. |
Revision 2585d52 by Tamito Kajiyama April 29, 2012, 00:59 (GMT) |
Merged changes in the trunk up to revision 46045. Conflicts resolved: doc/python_api/sphinx_doc_gen.py source/blender/blenkernel/intern/subsurf_ccg.c source/blender/editors/mesh/editmesh_tools.c source/blender/makesdna/DNA_scene_types.h |
Revision b23186b by Nathan Letwory April 29, 2012, 00:44 (GMT) |
compile fixes: * near and far var names confused mingw64, renamed * mingw defines a macro named DrawText, confusing the DrawText function usage from KX_FontObject. |
Revision d8e12e8 by Tamito Kajiyama April 29, 2012, 00:19 (GMT) |
Suppressed "unused but set variable" warnings. |
Revision 8875059 by Joerg Mueller April 28, 2012, 23:40 (GMT) |
Also updating CMakeLists.txt. |
Revision 72ec4c8 by Nathan Letwory April 28, 2012, 23:15 (GMT) |
fix pthread path for windows builds |
Revision 5abadf1 by Joerg Mueller April 28, 2012, 22:59 (GMT) |
Fix for windows compile. |
Revision 8bf8a12 by Daniel Genrich April 28, 2012, 21:46 (GMT) |
Smoke: Support for moving obstacles. (Merge from Smoke2 branch) Sponsored by the Blender Development Fund. http://www.blender.org/blenderorg/blender-foundation/development-fund/ Remarks: The original code was not designed to support moving obstacles so I had to introduce some velocity constraints into the code to prevent smoke from exploding. If this causes problems with "fire" emulation, please let me know. |
Revision 4465d2f by Campbell Barton April 28, 2012, 18:39 (GMT) |
bmesh api functions, not used yet: BM_iter_elem_count_flag() BM_iter_mesh_count_flag() |
Revision 38b80df by Sergey Sharybin April 28, 2012, 18:27 (GMT) |
Revision 3865276 by Thomas Dinges April 28, 2012, 17:16 (GMT) |
User Preferences/ Themes * Tooltip section was there twice (User Interface category) Issue introduced in r45092! |
Revision f88cfd9 by Sergey Sharybin April 28, 2012, 16:49 (GMT) |
Code and style cleanup in own modules in BKE and also mball module - Make sure functions are named in way BKE_<object>_<action> (same way as RNA callbacks) - Make functions which are used by mball.c only static and remove their prototypes from public header file. Further cleanup is coming. |
Revision e2c453b by Campbell Barton April 28, 2012, 15:42 (GMT) |
style cleanup: editors / mesh & object |
Revision ef054e1 by Campbell Barton April 28, 2012, 15:14 (GMT) |
style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros. |
Revision 887d153 by Sergey Sharybin April 28, 2012, 15:05 (GMT) |
Correction to recent commmit related on splitting audio channels: descriptions shouldn't end with dot. |
Revision 51a4188 by Sergey Sharybin April 28, 2012, 14:54 (GMT) |
Camera tracking: support of tripod motion solving Expose option into interface to use modal solver which currently supports only tripod motion. This solver requires two tracks at least to reconstruct motion. Using more tracks aren't improving solution in general, just adds instability into solution and slows down things a lot. Refirement of camera intrinsics was disabled due to it's not only refines camera intrinsics but also adjusts camera position which isn't necessary here To use this solver just activate "Tripod Motion" checkbox in solver panel. Merged from tomato: svn merge ^/branches/soc-2011-tomato -r45622:45624 -r46036:46037 P.S. Quite experimental yet, requires more checking and probably tweaks to prevent camera jumps when tracks apperars/disappears from the screen. |
Revision a49a64b by Sergey Sharybin April 28, 2012, 14:40 (GMT) |
Camera tracking: small improvements to tripod solver" - Disable camera refirement due to it's not only refines camera intrinsics but also adjusts camera position which isn't necessary here - Detect rigid transformation between initial frame and current instead of detecting it between two neighbour frames. This prevents accumulation of error and seems to be working better in footages i've tested. |
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