Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 28, 2012, 07:00 (GMT)
fix for crash when multires subdividing a mesh with no faces (new bug in bmesh grr!)
April 28, 2012, 06:40 (GMT)
Release Cycles for 2.64 begins.
* BCon1: Alpha.
April 28, 2012, 06:31 (GMT)
style cleanup: changes to brace placement / newlines - for/while/if/switch
April 28, 2012, 06:28 (GMT)
Same mingw fix as for compile
April 28, 2012, 01:59 (GMT)
add back lasso tool in the UV editor (Ctrl+LMB / Ctrl+Shift+LMB)
April 27, 2012, 13:18 (GMT)
Changes to get mingw buildslaves going.
April 27, 2012, 12:44 (GMT)
fix for select flushing in UV-sync-selection mode (regression from 2.62), both border select and circle select failed in edge and vertex mode (though de-selecting worked ok).
April 27, 2012, 11:49 (GMT)
Patch by Jose Geraldo Brito
Tracker 31061
It cures the stiff quad option and does not seem to harm.
Nowever the stiff quads behave strange in a ngom mesh.
I can imagine that other parts in the sofybody module may be broken by the ngon structure. Well ngons and softbodies are not relly friends:
negon wants less edges softbodies would work better if more structural edges were possible
April 27, 2012, 10:00 (GMT)
fix for modal timer template, wasnt updated for changes to themes.
April 27, 2012, 07:26 (GMT)
code cleanup:
- move lasso functions into BLI (were in 3D view but UV editor needs access)
- remove unused UV functions (ones that assumed 3-4 sized UVs only)
April 27, 2012, 03:01 (GMT)
code cleanup: quiet msvc warnings
April 27, 2012, 02:29 (GMT)
cleanup msvc build flags, many were included more than once.
also make use of C_WARNINGS, CXX_WARNINGS as other platforms do.
April 26, 2012, 18:18 (GMT)
rename WholeCharacter in C too, add pthreads include back for msvc which needs it.
April 26, 2012, 18:07 (GMT)
April 26, 2012, 17:56 (GMT)
remove pthread include for windows, after this was added I couldn't build anymore with mingw, gave and error with ./source/icons/winblender.rc
April 26, 2012, 17:51 (GMT)
And for sure we're in release stage now!
April 26, 2012, 17:49 (GMT)
Release commit, 2.63!

Special thanks to Mango team for awesome splash screen!
And everybody else who made this release! :)
April 26, 2012, 17:48 (GMT)
Fix crash clicking Render button in render layer compositing node. Actually
this crash could happen in other situations too, problem was a bug in the
jobs system. A job could be suspended, and the operator would stop before
the job was actually done since it was not marked as running.
April 26, 2012, 17:01 (GMT)
Fix for undefined reference to abort() in outliner selection module
April 26, 2012, 16:32 (GMT)
fix [#31113] bmesh.types.BMLayerCollection getter calculate key indices wrong (own fault)
also add check so layer.name won't crash incase the layer becomes invalid.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021