Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 3668 / 5574

April 9, 2012, 12:50 (GMT)
Fix bug 30866: prevent 2-sided polygons from knife cuts.
Blender bmesh code assumes there aren't any of those, so crashed
when trying to delete a vertex involved in one.
April 9, 2012, 11:38 (GMT)
Particle System UI:
* Negate label in the Vertex Groups panel was misleading to the string buttons, rather then the check boxes. Fixed it by having 2 columns.
Not ideal still, but better! :)

Issue reported by Tobias Kummer. Thanks!
April 9, 2012, 11:03 (GMT)
Game Engine:
* Scons compile fix for svn 45479.
April 9, 2012, 09:52 (GMT)
patch [#30669] Inconsistency of Transform Operator Descriptions
from Harley Acheson (harley)
April 9, 2012, 08:45 (GMT)
Fixes for MovieClip strip user counter.
Currently copies behavior of clip and image editors:
- On file load, all strip will reference clip they're using
- On adding new strip, clip would be referenced only if it've got zero user
- On removing strip clip wouldn't be de-referenced to prevent clip editors
pointing to zero-counted datablocks.
Not actually ideal from human beings point of view, but referencing/dereferencing
clip on each strip add/delete is getting crappy because of current logic of how
clip datablocks are referenced from clip editor (which is designed to work fine with
loading files without loading UI).
April 9, 2012, 07:06 (GMT)
use 'const float[3]' for derived mesh callback args.
April 9, 2012, 05:17 (GMT)
fix [#30852] Wrong Material ID applied for the new faces
April 9, 2012, 04:39 (GMT)
fix [#30865] Crash when browsing last operators in outliner (or by Python API)

Operator descriptions can be NULL pointers,
fix this by making use of PROP_NEVER_NULL flag, when its not set, generated string funcs will test for NULL.
April 9, 2012, 02:14 (GMT)
Fix bug [#30863] Array Modifier Start and End Cap cause crash when the Cap Object has vertex group

Another crash with array caps, was caused by not making a deep enough
copy of CD field.

Also fixed the type of the 'mask' parameter, was int where it should
be 64-bit.
April 9, 2012, 01:42 (GMT)
bugfix [#30760] edit text property bug
backspace was messing up with utf8 text.
hijacking Blender utf8 functions

tested in CMake but I think scons should work too. No idea about pure 'make'
Happy Easter ;)
April 9, 2012, 01:24 (GMT)
Fixed compile error when building with WITH_LZMA and not WITH_LZO for pointcache compression.
April 9, 2012, 01:16 (GMT)
Warning Fixes - const correctness in unicode encoding, unused variables in blenlib, and some type conversions

This is from a patch that is in the tracker, but it leaves out a fix of BLI_gzopen which needs more work.
April 8, 2012, 22:21 (GMT)
Added restrictions so as to apply thickness position options (revision 45463)
only when chaining is disable or the Plain chaining is used with the Same Object
option enabled. The default "center" positioning is used otherwise.
April 8, 2012, 19:50 (GMT)
Fix for [#30822] Foam Mapping for Ocean Modifier is out of sync in Blender Internal Render.

We need both a new MLOOPUV and MTEXPOLY layers with generated geometry! For some reason, the loopuv alone seemed to work in 3D view, but definitively not in render.
April 8, 2012, 16:19 (GMT)
Tiny fix for console warning, remove period from a description in Cycles.
April 8, 2012, 13:11 (GMT)
code cleanup: remove unused imports/defines + other redundant code.
April 8, 2012, 08:09 (GMT)
style cleanup: pep8 some C/style
April 8, 2012, 07:34 (GMT)
code cleanup:
- remove unused vars
- no need to hard code version number for collada.
- cleanup some typos in comments.
- movieclip_calc_length was passing arg which should be unsigned to BLI_stringdec()
April 7, 2012, 23:31 (GMT)
Fix [#30853] "Merge At Last" is missing in multicomponent mode

Mode selection inverted in multicomponent mode including vertices.
April 7, 2012, 19:53 (GMT)
Fix [#30855] Vertex Slide not using the active vertex

Now uses the last selected vertex.
Also, snapping thresholds are now dynamic and the tool's operation should be more consistent with multiple edges selected on invocation.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021