Revision 25492d1 by Howard Trickey April 9, 2012, 12:50 (GMT) |
Fix bug 30866: prevent 2-sided polygons from knife cuts. Blender bmesh code assumes there aren't any of those, so crashed when trying to delete a vertex involved in one. |
Revision b0b64b2 by Thomas Dinges April 9, 2012, 11:38 (GMT) |
Particle System UI: * Negate label in the Vertex Groups panel was misleading to the string buttons, rather then the check boxes. Fixed it by having 2 columns. Not ideal still, but better! :) Issue reported by Tobias Kummer. Thanks! |
Revision c3fc0fa by Thomas Dinges April 9, 2012, 11:03 (GMT) |
Game Engine: * Scons compile fix for svn 45479. |
Revision e9346e3 by Campbell Barton April 9, 2012, 09:52 (GMT) |
patch [#30669] Inconsistency of Transform Operator Descriptions from Harley Acheson (harley) |
Revision 48d71a4 by Sergey Sharybin April 9, 2012, 08:45 (GMT) |
Fixes for MovieClip strip user counter. Currently copies behavior of clip and image editors: - On file load, all strip will reference clip they're using - On adding new strip, clip would be referenced only if it've got zero user - On removing strip clip wouldn't be de-referenced to prevent clip editors pointing to zero-counted datablocks. Not actually ideal from human beings point of view, but referencing/dereferencing clip on each strip add/delete is getting crappy because of current logic of how clip datablocks are referenced from clip editor (which is designed to work fine with loading files without loading UI). |
Revision d595356 by Campbell Barton April 9, 2012, 07:06 (GMT) |
use 'const float[3]' for derived mesh callback args. |
Revision f5bb463 by Campbell Barton April 9, 2012, 05:17 (GMT) |
fix [#30852] Wrong Material ID applied for the new faces |
Revision 9a6a791 by Campbell Barton April 9, 2012, 04:39 (GMT) |
fix [#30865] Crash when browsing last operators in outliner (or by Python API) Operator descriptions can be NULL pointers, fix this by making use of PROP_NEVER_NULL flag, when its not set, generated string funcs will test for NULL. |
Revision b711300 by Nicholas Bishop April 9, 2012, 02:14 (GMT) |
Fix bug [#30863] Array Modifier Start and End Cap cause crash when the Cap Object has vertex group Another crash with array caps, was caused by not making a deep enough copy of CD field. Also fixed the type of the 'mask' parameter, was int where it should be 64-bit. |
Revision bcd6c84 by Dalai Felinto April 9, 2012, 01:42 (GMT) |
bugfix [#30760] edit text property bug backspace was messing up with utf8 text. hijacking Blender utf8 functions tested in CMake but I think scons should work too. No idea about pure 'make' Happy Easter ;) |
Revision 891b46e by Francisco De La Cruz April 9, 2012, 01:24 (GMT) |
Fixed compile error when building with WITH_LZMA and not WITH_LZO for pointcache compression. |
Revision dabcdc1 by Jason Wilkins April 9, 2012, 01:16 (GMT) |
Warning Fixes - const correctness in unicode encoding, unused variables in blenlib, and some type conversions This is from a patch that is in the tracker, but it leaves out a fix of BLI_gzopen which needs more work. |
Revision 826a093 by Tamito Kajiyama April 8, 2012, 22:21 (GMT) |
Added restrictions so as to apply thickness position options (revision 45463) only when chaining is disable or the Plain chaining is used with the Same Object option enabled. The default "center" positioning is used otherwise. |
Revision 35b4836 by Bastien Montagne April 8, 2012, 19:50 (GMT) |
Fix for [#30822] Foam Mapping for Ocean Modifier is out of sync in Blender Internal Render. We need both a new MLOOPUV and MTEXPOLY layers with generated geometry! For some reason, the loopuv alone seemed to work in 3D view, but definitively not in render. |
Revision 1a9a840 by Nicholas Bishop April 8, 2012, 16:19 (GMT) |
Tiny fix for console warning, remove period from a description in Cycles. |
Revision 01e55b6 by Campbell Barton April 8, 2012, 13:11 (GMT) |
code cleanup: remove unused imports/defines + other redundant code. |
Revision 4fc6ef1 by Campbell Barton April 8, 2012, 08:09 (GMT) |
style cleanup: pep8 some C/style |
Revision c1e475e by Campbell Barton April 8, 2012, 07:34 (GMT) |
code cleanup: - remove unused vars - no need to hard code version number for collada. - cleanup some typos in comments. - movieclip_calc_length was passing arg which should be unsigned to BLI_stringdec() |
Revision 68daca1 by Francisco De La Cruz April 7, 2012, 23:31 (GMT) |
Fix [#30853] "Merge At Last" is missing in multicomponent mode Mode selection inverted in multicomponent mode including vertices. |
Revision cbd95d8 by Francisco De La Cruz April 7, 2012, 19:53 (GMT) |
Fix [#30855] Vertex Slide not using the active vertex Now uses the last selected vertex. Also, snapping thresholds are now dynamic and the tool's operation should be more consistent with multiple edges selected on invocation. |
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