Revision 4d53bd6 by Campbell Barton November 24, 2011, 06:59 (GMT) |
fix [#28676] Tris to Quads: "Max Angle" is not interpreted correctly the angle should be more meaningful now. |
Revision 07c17bc by Andrew Wiggin November 24, 2011, 06:55 (GMT) |
add some macros to cleanup lots of tedious code in rna_mesh.c defining customdatalayer collections (especially as upcoming bmesh cycles changes will add a few more such collections) |
Revision 7a27250 by Campbell Barton November 24, 2011, 06:30 (GMT) |
- saving as a jpeg image would set the image as not having an alpha channel even when saving a copy. - setting the color channels on save as would ignore the channel - BW/RGB/RGBA setting. now its used when available but still need to hide BW for formats blender can only write as color. |
Revision f28fd56 by Campbell Barton November 24, 2011, 05:33 (GMT) |
svn merge ^/trunk/blender -r42095:42116 |
Revision df22957 by Campbell Barton November 24, 2011, 05:18 (GMT) |
image format arg parsing for creator.c move these checks from creator into BKE's image.c, this way we dont need the defines for creator, scons was missing DDS, HDR & Cineon for example and nobody noticed. |
Revision 3b9b605 by Campbell Barton November 24, 2011, 04:45 (GMT) |
rename mathutils constructors to match other parts of the bpy/api (no functional changes) |
Revision c62d33c by Campbell Barton November 24, 2011, 04:12 (GMT) |
patch: [#29382] Arbitrary Length Array Function Additions and Modifications from Andrew Hale (trumanblending), with some edits to use these in mathutils.Vector added. Added Functions: - dot_vn_vn - Dot product of two arrays - normalize_vn_vn - Normalize an array and store the result in a second array - normalize_vn - Normalize an array inplace Renamed Functions: Some functions have been renamed to make them consistent with the naming conventions used by fixed length array functions. - fill_vni to fill_vn_i - fill_vn to fill_vn_fl |
Revision b6aa307 by Campbell Barton November 24, 2011, 03:12 (GMT) |
move edge angle test from previous commit into a static function & set on the edge loop rather then of face edges. |
Revision 5a0da92 by Campbell Barton November 24, 2011, 02:52 (GMT) |
fix [#29313] In object mode wire frame edges between two planar faces render |
Revision b9d270c by Campbell Barton November 24, 2011, 01:33 (GMT) |
fix [#29177] Select linked in face select mode doesn't stop on seams |
Revision a890713 by Campbell Barton November 24, 2011, 01:07 (GMT) |
per type restrict masks for walkers - vert/edge/loop/face each get their own restrict masks - any invalid restrict masks (which are not supported by the walkers) raise an error. |
Revision 052d892 by Campbell Barton November 24, 2011, 00:14 (GMT) |
small changes to iterator, preparing for bigger changes. - renamed flag to layer - added define to make dummy layer args easier to tell apart from flags |
Revision f94614d by Mitchell Stokes November 23, 2011, 23:29 (GMT) |
BGE Animations: Getting the Action Actuator to behave better with pulse mode (on the sensor) and continuous enabled. |
Revision 59077fe by Dalai Felinto November 23, 2011, 23:02 (GMT) |
BGE patch:[#29372] Matrix size for bge.types.BL_ArmatureBone.bone_mat by Damien Touraine (touraine) |
Revision ea93a49 by Campbell Barton November 23, 2011, 22:21 (GMT) |
fix for [#29365] Sharp Edges get lost after edit mode toggle own failt when editing flag code. |
Revision 1e4ec06 by Andrew Wiggin November 23, 2011, 20:44 (GMT) |
r42101 causes problems. reverting and instead make correct CD_ORIGINDEX for tesselated faces to fix the problem. |
Revision 808bd3e by Thomas Dinges November 23, 2011, 19:05 (GMT) |
2.6 UI code: * Get rid of subrow/subcol variable names in the C UI code as well, use sub instead. This is shorter and sufficient. * Minor layout alignment fixes. * Greying out in NLA editor was doing nothing for "strip_time" property. |
Revision 9781db2 by Campbell Barton November 23, 2011, 18:53 (GMT) |
fix for error in drawing face selection overlay (was using polygon index against face array) |
Revision 086b231 by Sergey Sharybin November 23, 2011, 18:28 (GMT) |
This checks shouldn't have been removed. |
Revision dd001d8 by Campbell Barton November 23, 2011, 18:13 (GMT) |
fix for vertex paint and face mask selection - drawing was using CD_ORIGINDEX when it should use CD_POLYINDEX |
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