Revision 1c6dc61 by Campbell Barton November 24, 2011, 22:24 (GMT) |
blacklist language property for sphinx docs, encoding was messing up PDF generation. |
Revision f8affbb by Campbell Barton November 24, 2011, 21:59 (GMT) |
skip importing shutil on load. |
Revision 6400819 by Mitchell Stokes November 24, 2011, 21:16 (GMT) |
Merging Blenderplayer modifier fix (U.gameflags |= USER_DISABLE_VBO) from Cucumber. |
Revision 04d1971 by Brecht Van Lommel November 24, 2011, 21:14 (GMT) |
Revision 8651e6f by Brecht Van Lommel November 24, 2011, 20:46 (GMT) |
Fix part of #29310: secondary point caches for cloth did not get steps set to correct default, was 10 when supposed to be 1. |
Revision ed6aaac by Brecht Van Lommel November 24, 2011, 20:24 (GMT) |
Fix #29371: crash deleting objects in outliner. This was introduced in the bugfix for #28467, it deleted outliner tree while still traversing it. |
Revision 4b3976c by Campbell Barton November 24, 2011, 20:01 (GMT) |
svn merge ^/trunk/blender -r42116:42139 |
Revision d0b7fb5 by Brecht Van Lommel November 24, 2011, 19:38 (GMT) |
UI: small fix for forward compatibility, keep this style setting so opening in older blender versions show correct panel header spacing still. |
Revision 6e28ac2 by Campbell Barton November 24, 2011, 19:36 (GMT) |
pep8 edits and avoid naming conflicts with python builtins |
Revision ddfc518 by Dalai Felinto November 24, 2011, 19:27 (GMT) |
BGE patch: [#29285] Video Texture: Avoid slow rescale (non power of 2 support check) by Goran Milovanovic (goran) "Just a simple check for non power of two support (GLEW_ARB_texture_non_power_of_two), to avoid what seems to be a very slow, and very unnecessary gluScaleImage call." This is the only part of the VideoTexture that does the POT calculation, so the check seems good. It would be interesting if some opengl guru would like to benchmark the use of this in other areas of Blender (e.g. 2D Filters, and all GLSL materials). Note that mipmap should also be supported automatically by this extension, so it's not something to worry about. |
Revision 366554d by Thomas Dinges November 24, 2011, 19:22 (GMT) |
Scons / Cycles: * Add dummy WITH_BF_CYCLES_BINARIES to scons, to be able to copy the .cubin kernels from cmake and have it work. |
Revision fc77949 by Thomas Dinges November 24, 2011, 17:19 (GMT) |
2.6 Code removal: * Deleted some #if 0 code, which was either already replaced or won't come back. |
Revision 0c965e1 by Brecht Van Lommel November 24, 2011, 17:06 (GMT) |
Fix #29366: multires crash with meshes that had verts/edges not connected to any face. |
Revision 03398cf by Konrad Kleine November 24, 2011, 14:58 (GMT) |
(See http://codereview.appspot.com/5431064/ for review of patch) I've written a convenient function that returns the sibling of a node in the red-black tree implementation originally implemented by Joshua Leung. I want to use this get_sibling() function in the future to implement the missing removal function of the red-black tree implementation. For now the get_sibling() function just simplifies the get_uncle() function. Just like the rest of the red-black tree implementation this diff is based on Wikipedia: http://en.wikipedia.org/wiki/Red%E2%80%93black_tree#Removal |
Revision 5acde0d by Sergey Sharybin November 24, 2011, 14:30 (GMT) |
Fix #29369: bpy.data.curves.new(name= "test" , type = 'SURFACE') does not create a surface This issue it totally related on issue with changing object datablock. For curves it used to guess object type from curve datablock based on count of control points in V direction. This quess fails in case when SurfCircle datablock is trying to be reused by another surface object or as another sample empty surface databouck used to be treated as curve. Store type in Curve when creating new Curve datablock which is used in this object type quessing function. Note: Previously saved files wouldn't change behavior at all. |
Revision c1c3d66 by Sergey Sharybin November 24, 2011, 13:51 (GMT) |
Fix #29306: Alt+N, Enter In Image View Does closes the dialog without executing. If enter is pressed outside of any button in menu, generate two menu return values: - UI_RETURN_CANCEL so button wouldn't be executed - UI_RETURN_POPUP_OK so callback associated with popup block would be executed |
Revision 51014d8 by Sergey Sharybin November 24, 2011, 13:39 (GMT) |
Fix #29384: Mesh without polygons + Modifier crashes when switching to sculpt mode There were some issues with PBVH which prevented working it for meshes without faces. Discussed with Brecht, for benefits of dynamic-topology-sculpting and so better to make PBVH survive such things. Added some extra NULL-pointer checks for this. |
Revision 7187fd4 by Brecht Van Lommel November 24, 2011, 13:07 (GMT) |
Fix wrong camera preset name D35 => D3S. |
Revision 45a3acc by Andrew Wiggin November 24, 2011, 11:20 (GMT) |
Adjust BMO_Get/SetIndex syntax so that it can take element pointers directly |
Revision f35fa9e by Lukas Toenne November 24, 2011, 09:26 (GMT) |
Fix for wrong event clipping in open node groups (bug #29383). The internal node blocks of the group were created before the group node block itself, so the node group block clips events for internal nodes. Generally, blocks should be created just like the drawing order. |
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