Revision 1657cbe by Campbell Barton September 20, 2011, 12:22 (GMT) |
fix [#28672] Blender segfault after exiting a game that was opened with autoplay on (Blender, not blenderplayer) blender now stops the sound system and free's its self on Pythons sys.exit(). |
Revision 7172316 by Sergey Sharybin September 20, 2011, 12:01 (GMT) |
Revision 78d4260 by Campbell Barton September 20, 2011, 10:15 (GMT) |
committed change to transforms THRESHOLD by accident, also update convenience makefile to regenerate real makefiles before static checking. |
Revision 2015eef by Sergey Sharybin September 20, 2011, 09:32 (GMT) |
i18n: some fixes for windows, scons and game engine |
Revision 84d06f2 by Campbell Barton September 20, 2011, 08:48 (GMT) |
tag & comment unused vars with /* UNUSED */ |
Revision bba54a0 by Sergey Sharybin September 20, 2011, 08:38 (GMT) |
i18n: fake_gettext is no longer needed for python |
Revision 16e21f4 by Sergey Sharybin September 20, 2011, 08:17 (GMT) |
i18n: forgot this files in recent commit |
Revision e1de121 by Bastien Montagne September 20, 2011, 07:56 (GMT) |
Minor: Other UI strings typos and tweaks. |
Revision a199c9a by Nathan Letwory September 20, 2011, 07:53 (GMT) |
Don't set BF_NUMJOBS in default config, but instead let users do that in user-config.py. |
Revision e49e403 by Sergey Sharybin September 20, 2011, 07:47 (GMT) |
i18n: replace some bit checks from U.transopts with utility functions UI_translate* |
Revision 6d125e1 by Sergey Sharybin September 20, 2011, 07:39 (GMT) |
i18n: code clean-up - Move all translation-related declarations to BLF_translation.h - Reverted some changes to match trunk svn rev40365 |
Revision d321397 by Campbell Barton September 20, 2011, 06:47 (GMT) |
fix from Juha Mäki-Kanto (kanttori), was calculating connectivity data when proportional editmode was enabled, even if connectivity setting was off. |
Revision 13dfd82 by Campbell Barton September 20, 2011, 06:25 (GMT) |
changes for materials to treat them as shorts not int/chars (since they are stored as shorts intermally) - converting nurbs to mesh was casting the material to unsigned char. - subsurf was casting to char, then int -> short in a loop. - have material functions take & return shorts. |
Revision 2b1513d by Dalai Felinto September 20, 2011, 05:45 (GMT) |
texface - quick speedup I doubt this makes any difference but still, good practises are always good. |
Revision 79c1959 by Campbell Barton September 20, 2011, 04:54 (GMT) |
fix for bug in do_version_tface(), was assigning 'tf->mode' before tf was defined, also comment unused var. |
Revision c61ab5f by Campbell Barton September 20, 2011, 04:45 (GMT) |
fix possible crasg in recent texface commit - material pointer could be used un-inirialized. |
Revision 6791052 by Campbell Barton September 20, 2011, 04:38 (GMT) |
tidy up - quiet some warnings - set some functions static - replace materialbyname with generic BLI_findstring call |
Revision 0e421f4 by Campbell Barton September 20, 2011, 02:25 (GMT) |
modify the python gettext function to pass through the original string when no translation is done, this means the cached info such as byte representation and hash will be kept. |
Revision 00de0cd by Campbell Barton September 20, 2011, 01:35 (GMT) |
fix for warnings after texface commit, also comment blender sphinx theme for api reference until we get an update for 'Naiad' |
Revision 5582d9f by Tamito Kajiyama September 19, 2011, 23:24 (GMT) |
Rearranged the organization of chaining options in line styles. New there are only two chaining types: plain and sketchy. Both chaining types have the "same object" option. With this option enabled, only feature edges of the same object are chained. The sketchy chaining also has the "rounds" option to specify the number of rounds in a sketchy multiple touch. Also removed a temporary workaround (implemented by means of a custom chaining rule) for infinite straight lines, which has resulted in much cleaner strokes. |
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