Blender Git Commits

Blender Git "master" branch commits.

Page: 3892 / 5574

September 20, 2011, 12:22 (GMT)
fix [#28672] Blender segfault after exiting a game that was opened with
autoplay on (Blender, not blenderplayer)

blender now stops the sound system and free's its self on Pythons
sys.exit().
September 20, 2011, 12:01 (GMT)
Merging r40366 through r40392 from trunk into soc-2011-garlic

September 20, 2011, 10:15 (GMT)
committed change to transforms THRESHOLD by accident, also update convenience makefile to regenerate real makefiles before static checking.
September 20, 2011, 09:32 (GMT)
i18n: some fixes for windows, scons and game engine
September 20, 2011, 08:48 (GMT)
tag & comment unused vars with /* UNUSED */
September 20, 2011, 08:38 (GMT)
i18n: fake_gettext is no longer needed for python
September 20, 2011, 08:17 (GMT)
i18n: forgot this files in recent commit
September 20, 2011, 07:56 (GMT)
Minor: Other UI strings typos and tweaks.
September 20, 2011, 07:53 (GMT)
Don't set BF_NUMJOBS in default config, but instead let users do that in user-config.py.
September 20, 2011, 07:47 (GMT)
i18n: replace some bit checks from U.transopts with utility functions UI_translate*
September 20, 2011, 07:39 (GMT)
i18n: code clean-up

- Move all translation-related declarations to BLF_translation.h
- Reverted some changes to match trunk svn rev40365
September 20, 2011, 06:47 (GMT)
fix from Juha Mäki-Kanto (kanttori), was calculating connectivity data when proportional editmode was enabled, even if connectivity setting was off.
September 20, 2011, 06:25 (GMT)
changes for materials to treat them as shorts not int/chars (since they are stored as shorts intermally)
- converting nurbs to mesh was casting the material to unsigned char.
- subsurf was casting to char, then int -> short in a loop.
- have material functions take & return shorts.
September 20, 2011, 05:45 (GMT)
texface - quick speedup
I doubt this makes any difference but still, good practises are always good.
September 20, 2011, 04:54 (GMT)
fix for bug in do_version_tface(), was assigning 'tf->mode' before tf was defined, also comment unused var.
September 20, 2011, 04:45 (GMT)
fix possible crasg in recent texface commit - material pointer could be used un-inirialized.
September 20, 2011, 04:38 (GMT)
tidy up
- quiet some warnings
- set some functions static
- replace materialbyname with generic BLI_findstring call
September 20, 2011, 02:25 (GMT)
modify the python gettext function to pass through the original string when no translation is done, this means the cached info such as byte representation and hash will be kept.
September 20, 2011, 01:35 (GMT)
fix for warnings after texface commit, also comment blender sphinx theme for api reference until we get an update for 'Naiad'
September 19, 2011, 23:24 (GMT)
Rearranged the organization of chaining options in line styles.

New there are only two chaining types: plain and sketchy. Both chaining types
have the "same object" option. With this option enabled, only feature edges of
the same object are chained. The sketchy chaining also has the "rounds" option
to specify the number of rounds in a sketchy multiple touch.

Also removed a temporary workaround (implemented by means of a custom chaining
rule) for infinite straight lines, which has resulted in much cleaner strokes.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021