Revision 981f7fc by xiao xiangquan September 1, 2011, 15:08 (GMT) |
merge with trunk r39834 |
Revision f940e5f by Joshua Leung September 1, 2011, 10:56 (GMT) |
Feature Request #28449: Pose Library poses can be renamed from Properties Editor |
Revision a8e49cd by Campbell Barton September 1, 2011, 09:47 (GMT) |
use a fixed 32byte buffer for getting an rna string from python. gives a slight speedup when drawing heavy UI's |
Revision 473292d by Campbell Barton September 1, 2011, 09:46 (GMT) |
fix for building without audaspace, since pepper merge |
Revision b62b9f1 by Campbell Barton September 1, 2011, 09:11 (GMT) |
ability to create polygons and loops from python (low level mesh creation access, not nice api but functional). updated: mesh.from_pydata(vert, edge, polys) ... so it can take polygons rather then faces, this is much better suited for scripter access. |
Revision 1db6d62 by Campbell Barton September 1, 2011, 08:27 (GMT) |
BKE_mesh_calc_edges() now uses polygons when available. |
Revision 5095a36 by Campbell Barton September 1, 2011, 07:51 (GMT) |
copy the remaining files from trunk |
Revision cc88eeb by Campbell Barton September 1, 2011, 07:47 (GMT) |
copying from trunk, failed to merge somehow |
Revision 255a81c by Campbell Barton September 1, 2011, 07:07 (GMT) |
wip doc for py api tips and tricks. |
Revision 2365c64 by Campbell Barton September 1, 2011, 02:12 (GMT) |
whitespace bge edits |
Revision 00143a3 by Campbell Barton September 1, 2011, 01:48 (GMT) |
spaces -> tabs (configure you're editors right!) |
Revision 6510b66 by Campbell Barton September 1, 2011, 01:28 (GMT) |
Revision a22dc76 by Campbell Barton September 1, 2011, 01:13 (GMT) |
fix for error in patch from r39821. |
Revision fb3f7d9 by Campbell Barton September 1, 2011, 00:56 (GMT) |
Revision 9bc92b2 by Campbell Barton September 1, 2011, 00:35 (GMT) |
svn merge -r39781:39792 https://svn.blender.org/svnroot/bf-blender/trunk/blender, merge pepper, manually merged source/blender/editors/transform/transform_generics.c |
Revision 22676a4 by Dalai Felinto September 1, 2011, 00:03 (GMT) |
making carbon to build again (note: NDOF is not working here) - fix typo - isolate NDOF callsi in #ifdefs |
Revision 1ad8ed8 by Mitchell Stokes August 31, 2011, 23:46 (GMT) |
BGE animations: Updating some constant names. They were still the originally proposed names instead of the ones that are actually used now. |
Revision 812d5d2 by Mitchell Stokes August 31, 2011, 22:32 (GMT) |
BGE Animations: The return type for KX_GameObject.getActionFrame() was an integer when it should have been a float. I've fixed this and converted the tabs in the new BGE animation docs to space. I have also added more info on return types for KX_GameObject.getActionFrame() and KX_GameObject.isPlayingAction(). |
Revision d8394b9 by jens verwiebe August 31, 2011, 14:46 (GMT) |
set OSX default python to static |
Revision 5e8d191 by jens verwiebe August 31, 2011, 14:15 (GMT) |
OSX/scons: fix compile with static python, my patch was a bit outdates, sorry |
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