Revision ff7bde2 by Howard Trickey August 28, 2011, 21:20 (GMT) |
brought back some unused variables removed from previous commit, commented out, in case need their values later |
Revision 3dc8178 by Campbell Barton August 28, 2011, 21:13 (GMT) |
fix [#28401] OpenGL render option disables border clipping |
Revision 80459d9 by Peter Schlaile August 28, 2011, 19:58 (GMT) |
== Sequencer / proxies == fixed crash pointed out by blendervse: 100%-proxy could lead to a segfault under certain conditions. |
Revision 28feca3 by Sergey Sharybin August 28, 2011, 18:54 (GMT) |
Missed notifier was found when looking at #28393 |
Revision ca79dee by Sukhitha Jayathilake August 28, 2011, 18:30 (GMT) |
armature object animation bug fix. |
Revision e1315ef by Howard Trickey August 28, 2011, 17:15 (GMT) |
implement select nth, separate loose parts, and a few bug fixes This code is from Andrew Wiggen (ender79) and reviewed by me. His comments: Implements some tools that were marked TODO: - select nth - separate loose parts And also fixes a few bugs; - extrude and move on normals causes faces to disappear until the move starts - hiding verts/edges/faces does not deselect them - deleting a selection sometimes deletes too much (e.g. a solid cube and a wire cube build of only edges, join them on a single edge, select only the faces of the solid cube and delete, some of the deselected edges from the wire cube were also being deleted) |
Revision 39b66f9 by Miika Hamalainen August 28, 2011, 16:46 (GMT) |
Merge with trunk r39750 |
Revision 0bb7dda by Miika Hamalainen August 28, 2011, 16:36 (GMT) |
Dynamic Paint: * Added option to preview surface wetmap instead of paint. * Changed default paint color to blue for better visibility. * Fix: Random sized particles didn't work anymore. * Fix: Particle initial velocity issues when using canvas substeps and a particle brush. |
Revision c07bd14 by Peter Schlaile August 28, 2011, 14:46 (GMT) |
== Sequencer == This patch adds: * support for proxy building again (missing feature from Blender 2.49) additionally to the way, Blender 2.49 worked, you can select several strips at once and make Blender build proxies in the background (using the job system) Also a new thing: movie proxies are now build into AVI files, and the proxy system is moved into ImBuf-library, so that other parts of blender can also benefit from it. * Timecode support: to fix seeking issues with files, that have a) varying frame rates b) very large GOP lengths c) are broken inbetween d) use different time code tracks the proxy builder can now also build timecode indices, which are used (optionally) for seeking. For the first time, it is possible, to do frame exact seeking on all file types. * Support for different video-streams in one video file (can be selected in sequencer, other parts of blender can also use it, but UI has to be added accordingly) * IMPORTANT: this patch *requires* ffmpeg 0.7 or newer, since older versions don't support the pkt_pts field, that is essential for building timecode indices. Windows and Mac libs are already updated, Linux-users have to build their own ffmpeg verions until distros keep up. |
Revision b4b0469 by Joerg Mueller August 28, 2011, 14:21 (GMT) |
* Removing mocap GSoC (is an addon already). * Fixing ffmpeg-0.8 errors. * Fixing Ketsji paths. * Removing DoSound from BGE. * Fixing audio scene update to use only current scene objects. |
Revision bae8966 by Brecht Van Lommel August 28, 2011, 13:55 (GMT) |
Cycles: * Add alpha pass output, to use set Transparent option in Film panel. * Add Holdout closure (OSL terminology), this is like the Sky option in the internal renderer, objects with this closure show the background / zero alpha. * Add option to use Gaussian instead of Box pixel filter in the UI. * Remove camera response curves for now, they don't really belong here in the pipeline, should be moved to compositor. * Output full float values for rendering now, previously was only byte precision. * Add a patch from Thomas to get a preview passes option, but still disabled because it isn't quite working right yet. * CUDA: don't compile shader graph evaluation inline. * Convert tabs to spaces in python files. |
Revision 8e12b7b by Joshua Leung August 28, 2011, 11:39 (GMT) |
Assorted comment clarification in response to code review notes |
Revision 852a03a by Campbell Barton August 28, 2011, 09:28 (GMT) |
RNA_property_as_string now escapes the string (so operator redo can include strings with ", n etc), also fixed a bug in string escape length limit. |
Revision fa2ba5f by Campbell Barton August 28, 2011, 05:06 (GMT) |
- use static vars and functions where possible. - use NULL rather than 0 when used as pointers. |
Revision c73d5b9 by Campbell Barton August 28, 2011, 05:01 (GMT) |
check for unlikely error when freeing a library blend file from the BGE. |
Revision 81ea1e7 by Campbell Barton August 28, 2011, 02:54 (GMT) |
remove implicit casts to doubles in the noise code, also use floating point math functions rather then double since the noise functions range is already limited by casting to ints in many places. - gives a very small speedup. |
Revision 4684df0 by Campbell Barton August 28, 2011, 02:04 (GMT) |
fix [#28388] Clouds at high depth give artifacts. http://projects.blender.org/tracker/download.php/9/498/28388/17476/screen_bad.png |
Revision 752cb74 by Sergey Sharybin August 27, 2011, 12:01 (GMT) |
Do not show confirm message when creating text block from menu. |
Revision 01230b1 by Campbell Barton August 27, 2011, 11:52 (GMT) |
fix [#28373] "Lock camera to view" doew not work with 3D-mouse |
Revision a347f02 by Sergey Sharybin August 27, 2011, 11:41 (GMT) |
Fix [#28341] writing }(alt+n) in text editor creates a new file Change hotkey for new textblock to Ctrl-N. |
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